Sorta scrapping things and starting over
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dace90c21b
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6ebd07e4e1
1 changed files with 72 additions and 56 deletions
126
case/case.scad
126
case/case.scad
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@ -9,11 +9,14 @@ module keyboard_base_plate(pcb_width, pcb_height) {
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pcb_screw_hole_diameter = 1.5;
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thickness = 2.0;
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thickness = 1.75;
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wall_height = 14.0;
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corner_radius = thickness / 2.0;
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case_color = [0, 0, 0, 1.0];
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case_color = [0.5, 0.5, 0.5, 1.0];
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bottom_width = 2 * (pcb_clearance_edge + thickness) + pcb_width;
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bottom_height = 2 * (pcb_clearance_edge + thickness) + pcb_height;
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screw_holes = [
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[ 4.8150, 85.7250],
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@ -88,104 +91,117 @@ module keyboard_base_plate(pcb_width, pcb_height) {
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}
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/* Upper right corner */
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round_corner([2 * pcb_clearance_edge + pcb_width,
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2 * pcb_clearance_edge + pcb_height, 0], [90, 90, 90]);
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/*round_corner([thickness + pcb_clearance_edge + pcb_width,
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thickness + pcb_clearance_edge + pcb_height, 0],
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[90, 90, 90]);*/
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/* Lower right corner */
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round_corner([ 2 * pcb_clearance_edge + pcb_width,
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-2 * pcb_clearance_edge, 0], [180, 90, 90]);
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round_corner([ thickness + pcb_clearance_edge + pcb_width,
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0 - thickness - pcb_clearance_edge,
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-thickness/2],
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[180, 90, 90]);
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/* Lower left corner */
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round_corner([-2 * pcb_clearance_edge,
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-2 * pcb_clearance_edge, 0], [-90, 90, 90]);
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round_corner([0 - thickness - pcb_clearance_edge,
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0 - thickness - pcb_clearance_edge,
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-thickness/2],
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[-90, 90, 90]);
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/* Upper left corner */
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round_corner([-2 * pcb_clearance_edge,
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2 * pcb_clearance_edge + pcb_height, 0], [0, 90, 90]);
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round_corner([0 - thickness - pcb_clearance_edge,
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thickness + pcb_clearance_edge + pcb_height,
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-thickness/2],
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[0, 90, 90]);
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/* Upper edge */
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round_edge([-2 * pcb_clearance_edge,
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2 * pcb_clearance_edge + pcb_height, 0], [0, 90, 0],
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2 * thickness + pcb_width);
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round_edge([0 - thickness - pcb_clearance_edge,
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thickness + pcb_clearance_edge + pcb_height,
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-thickness/2],
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[0, 90, 0],
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bottom_width);
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/* Right edge */
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round_edge([ 2 * pcb_clearance_edge + pcb_width,
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-2 * pcb_clearance_edge, 0], [270, 0, 0],
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2 * thickness + pcb_height);
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round_edge([ thickness + pcb_clearance_edge + pcb_width,
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0 - thickness - pcb_clearance_edge,
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-thickness/2],
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[270, 0, 0],
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bottom_height);
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/* Lower edge */
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round_edge([-2 * pcb_clearance_edge,
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-2 * pcb_clearance_edge, 0], [90, 180, 90],
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2 * thickness + pcb_width);
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round_edge([0 - thickness - pcb_clearance_edge,
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0 - thickness - pcb_clearance_edge,
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-thickness/2],
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[90, 180, 90],
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bottom_width);
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/* Left edge */
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round_edge([-2 * pcb_clearance_edge,
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-2 * pcb_clearance_edge, 0], [270, 90, 0],
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2 * thickness + pcb_height);
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round_edge([0 - thickness - pcb_clearance_edge,
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0 - thickness - pcb_clearance_edge,
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-thickness/2],
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[270, 90, 0],
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bottom_height);
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/* Upper right wall corner */
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wall_corner([2 * pcb_clearance_edge + pcb_width,
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2 * pcb_clearance_edge + pcb_height, 0],
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/*wall_corner([thickness + pcb_clearance_edge + pcb_width,
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thickness + pcb_clearance_edge + pcb_height, 0],
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[0, 0, 0],
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corner_radius,
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wall_height);
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wall_height);*/
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/* Lower right wall corner */
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wall_corner([ 2 * pcb_clearance_edge + pcb_width,
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-2 * pcb_clearance_edge, 0],
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/*wall_corner([ thickness + pcb_clearance_edge + pcb_width,
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0 - thickness - pcb_clearance_edge, 0],
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[0, 0, 270],
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corner_radius,
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wall_height);
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wall_height);*/
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/* Lower left wall corner */
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wall_corner([-2 * pcb_clearance_edge,
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-2 * pcb_clearance_edge, 0],
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/*wall_corner([0 - thickness - pcb_clearance_edge,
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0 - thickness - pcb_clearance_edge, 0],
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[0, 0, 180],
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corner_radius,
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wall_height);
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wall_height);*/
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/* Upper left wall corner */
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wall_corner([-2 * pcb_clearance_edge,
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2 * pcb_clearance_edge + pcb_height, 0],
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/*wall_corner([0 - thickness - pcb_clearance_edge,
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thickness + pcb_clearance_edge + pcb_height, 0],
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[0, 0, 90],
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corner_radius,
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wall_height);
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wall_height);*/
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/* Upper wall */
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side([-2 * pcb_clearance_edge,
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pcb_clearance_edge + pcb_height, 0],
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[2 * thickness + pcb_width, thickness, wall_height]);
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/*side([0 - thickness - pcb_clearance_edge,
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pcb_clearance_edge + pcb_height, 0],
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[2 * thickness + pcb_width, thickness, wall_height]);*/
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/* Right wall */
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side([ pcb_clearance_edge + pcb_width,
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-2 * pcb_clearance_edge, 0],
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[thickness, 2 * thickness + pcb_height, wall_height]);
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/*side([ pcb_clearance_edge + pcb_width,
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0 - thickness - pcb_clearance_edge, 0],
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[thickness, 2 * thickness + pcb_height, wall_height]);*/
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/* Lower wall */
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side([-2 * pcb_clearance_edge,
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0 - pcb_clearance_edge - thickness, 0],
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[ 2 * thickness + pcb_width, thickness, wall_height]);
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/*side([0 - thickness - pcb_clearance_edge,
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0 - thickness - pcb_clearance_edge, 0],
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[2 * thickness + pcb_width, thickness, wall_height]);*/
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/* Left wall */
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side([ 0 - pcb_clearance_edge - thickness,
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-2 * pcb_clearance_edge, 0],
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[thickness, 2 * thickness + pcb_height, wall_height]);
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/*side([0 - thickness - pcb_clearance_edge,
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0 - thickness - pcb_clearance_edge, 0],
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[thickness, 2 * thickness + pcb_height, wall_height]);*/
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/* Bottom plate */
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side([-2 * pcb_clearance_edge,
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-2 * pcb_clearance_edge,
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-thickness / 2],
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[2 * thickness + pcb_width,
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2 * thickness + pcb_height,
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thickness]);
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side([0 - thickness - pcb_clearance_edge,
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0 - thickness - pcb_clearance_edge,
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0 - thickness],
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[bottom_width, bottom_height, thickness]);
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/* Screw holes */
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for (screw_hole = screw_holes) {
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screw_post([screw_hole[0], screw_hole[1], thickness],
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/*for (screw_hole = screw_holes) {
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screw_post([screw_hole[0], screw_hole[1], 0],
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pcb_clearance_bottom * 2,
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pcb_screw_hole_diameter * 2,
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pcb_screw_hole_diameter);
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}
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}*/
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}
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keyboard_base_plate(pcb_width, pcb_height);
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