diff --git a/case/case.scad b/case/case.scad
index 320b876..28b7e35 100644
--- a/case/case.scad
+++ b/case/case.scad
@@ -9,11 +9,14 @@ module keyboard_base_plate(pcb_width, pcb_height) {
     
     pcb_screw_hole_diameter = 1.5;
     
-    thickness     = 2.0;
+    thickness     = 1.75;
     wall_height   = 14.0;
     corner_radius = thickness / 2.0;
 
-    case_color = [0, 0, 0, 1.0];
+    case_color = [0.5, 0.5, 0.5, 1.0];
+
+    bottom_width  = 2 * (pcb_clearance_edge + thickness) + pcb_width;
+    bottom_height = 2 * (pcb_clearance_edge + thickness) + pcb_height;
 
     screw_holes = [
         [  4.8150, 85.7250],
@@ -86,106 +89,119 @@ module keyboard_base_plate(pcb_width, pcb_height) {
             cylinder(h=h, r=d2/2.0);
         }
     }
-
+    
     /* Upper right corner */
-    round_corner([2 * pcb_clearance_edge + pcb_width,
-                  2 * pcb_clearance_edge + pcb_height, 0], [90, 90, 90]);
+    /*round_corner([thickness + pcb_clearance_edge + pcb_width,
+                  thickness + pcb_clearance_edge + pcb_height, 0],
+                 [90, 90, 90]);*/
 
     /* Lower right corner */
-    round_corner([ 2 * pcb_clearance_edge + pcb_width,
-                  -2 * pcb_clearance_edge, 0], [180, 90, 90]);
+    round_corner([    thickness + pcb_clearance_edge + pcb_width,
+                  0 - thickness - pcb_clearance_edge,
+                     -thickness/2],
+                 [180, 90, 90]);
 
     /* Lower left corner */
-    round_corner([-2 * pcb_clearance_edge,
-                  -2 * pcb_clearance_edge, 0], [-90, 90, 90]);
+    round_corner([0 - thickness - pcb_clearance_edge,
+                  0 - thickness - pcb_clearance_edge,
+                     -thickness/2],
+                 [-90, 90, 90]);
 
     /* Upper left corner */
-    round_corner([-2 * pcb_clearance_edge,
-                   2 * pcb_clearance_edge + pcb_height, 0], [0, 90, 90]); 
+    round_corner([0 - thickness - pcb_clearance_edge,
+                      thickness + pcb_clearance_edge + pcb_height,
+                     -thickness/2],
+                 [0, 90, 90]);
 
     /* Upper edge */
-    round_edge([-2 * pcb_clearance_edge,
-                 2 * pcb_clearance_edge + pcb_height, 0], [0, 90, 0],
-                 2 * thickness + pcb_width);
+    round_edge([0 - thickness - pcb_clearance_edge,
+                    thickness + pcb_clearance_edge + pcb_height,
+                   -thickness/2],
+               [0, 90, 0],
+               bottom_width);
          
     /* Right edge */
-    round_edge([ 2 * pcb_clearance_edge + pcb_width,
-                -2 * pcb_clearance_edge, 0], [270, 0, 0],
-                 2 * thickness + pcb_height);
+    round_edge([    thickness + pcb_clearance_edge + pcb_width,
+                0 - thickness - pcb_clearance_edge,
+                    -thickness/2],
+               [270, 0, 0],
+               bottom_height);
          
     /* Lower edge */
-    round_edge([-2 * pcb_clearance_edge,
-                -2 * pcb_clearance_edge, 0], [90, 180, 90],
-                 2 * thickness + pcb_width);
+    round_edge([0 - thickness - pcb_clearance_edge,
+                0 - thickness - pcb_clearance_edge,
+                    -thickness/2],
+               [90, 180, 90],
+               bottom_width);
          
     /* Left edge */
-    round_edge([-2 * pcb_clearance_edge,
-                -2 * pcb_clearance_edge, 0], [270, 90, 0],
-                 2 * thickness + pcb_height);
+    round_edge([0 - thickness - pcb_clearance_edge,
+                0 - thickness - pcb_clearance_edge,
+                   -thickness/2],
+               [270, 90, 0],
+               bottom_height);
 
     /* Upper right wall corner */
-    wall_corner([2 * pcb_clearance_edge + pcb_width,
-                 2 * pcb_clearance_edge + pcb_height, 0],
+    /*wall_corner([thickness + pcb_clearance_edge + pcb_width,
+                 thickness + pcb_clearance_edge + pcb_height, 0],
                 [0, 0, 0],
                 corner_radius,
-                wall_height);
+                wall_height);*/
                 
     /* Lower right wall corner */
-    wall_corner([ 2 * pcb_clearance_edge + pcb_width,
-                 -2 * pcb_clearance_edge, 0],
+    /*wall_corner([    thickness + pcb_clearance_edge + pcb_width,
+                 0 - thickness - pcb_clearance_edge, 0],
                 [0, 0, 270],
                 corner_radius,
-                wall_height);
+                wall_height);*/
 
     /* Lower left wall corner */
-    wall_corner([-2 * pcb_clearance_edge,
-                 -2 * pcb_clearance_edge, 0],
+    /*wall_corner([0 - thickness - pcb_clearance_edge,
+                 0 - thickness - pcb_clearance_edge, 0],
                 [0, 0, 180],
                 corner_radius,
-                wall_height);
+                wall_height);*/
                 
     /* Upper left wall corner */
-    wall_corner([-2 * pcb_clearance_edge,
-                  2 * pcb_clearance_edge + pcb_height, 0],
+    /*wall_corner([0 - thickness - pcb_clearance_edge,
+                     thickness + pcb_clearance_edge + pcb_height, 0],
                 [0, 0, 90],
                 corner_radius,
-                wall_height);
+                wall_height);*/
  
     /* Upper wall */
-    side([-2 * pcb_clearance_edge,
-               pcb_clearance_edge + pcb_height, 0],
-         [2 * thickness + pcb_width, thickness, wall_height]);
+    /*side([0 - thickness - pcb_clearance_edge,
+                          pcb_clearance_edge + pcb_height, 0],
+         [2 * thickness + pcb_width, thickness, wall_height]);*/
           
     /* Right wall */
-    side([     pcb_clearance_edge + pcb_width,
-          -2 * pcb_clearance_edge, 0],
-         [thickness, 2 * thickness + pcb_height, wall_height]);
+    /*side([     pcb_clearance_edge + pcb_width,
+          0 - thickness - pcb_clearance_edge, 0],
+         [thickness, 2 * thickness + pcb_height, wall_height]);*/
           
     /* Lower wall */
-    side([-2 * pcb_clearance_edge,
-           0 - pcb_clearance_edge - thickness, 0],
-         [ 2 * thickness + pcb_width, thickness, wall_height]);
+    /*side([0 - thickness - pcb_clearance_edge,
+          0 - thickness - pcb_clearance_edge, 0],
+         [2 * thickness + pcb_width, thickness, wall_height]);*/
           
     /* Left wall */
-    side([ 0 - pcb_clearance_edge - thickness,
-          -2 * pcb_clearance_edge, 0],
-         [thickness, 2 * thickness + pcb_height, wall_height]);
+    /*side([0 - thickness - pcb_clearance_edge,
+          0 - thickness - pcb_clearance_edge, 0],
+         [thickness, 2 * thickness + pcb_height, wall_height]);*/
 
     /* Bottom plate */
-    side([-2 * pcb_clearance_edge,
-          -2 * pcb_clearance_edge,
-          -thickness / 2],
-         [2 * thickness + pcb_width,
-          2 * thickness + pcb_height,
-          thickness]);
+    side([0 - thickness - pcb_clearance_edge,
+          0 - thickness - pcb_clearance_edge,
+          0 - thickness],
+         [bottom_width, bottom_height, thickness]);
           
     /* Screw holes */
-    for (screw_hole = screw_holes) {
-        screw_post([screw_hole[0], screw_hole[1], thickness],
+    /*for (screw_hole = screw_holes) {
+        screw_post([screw_hole[0], screw_hole[1], 0],
                    pcb_clearance_bottom * 2,
                    pcb_screw_hole_diameter * 2,
                    pcb_screw_hole_diameter);
-    }
+    }*/
 }
 
 keyboard_base_plate(pcb_width, pcb_height);