Refactor hexagram.icons away
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1255ca26f7
commit
4745176c03
3 changed files with 122 additions and 131 deletions
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@ -11,7 +11,7 @@ from hexagram.speedo import Speedo
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from hexagram.tacho import Tacho
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from hexagram.fuel import FuelGauge
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from hexagram.thermo import Thermometer
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from hexagram.icons import StatusIconBox
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from hexagram.status import StatusIconBox
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class ShiftIndicator(Gauge):
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__slots__ = 'x', 'y', 'rpm_min', 'rpm_redline', 'rpm_max',
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@ -1,130 +0,0 @@
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import os
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import cairo
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from typing import Optional
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from hexagram.gauge import Gauge
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from hexagram.status import VehicleStatus
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from hexagram.svg import render_to_image
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class ISO7000Icon():
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__slots__ = 'status', 'name', 'width', 'height', 'color', 'surface',
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__dirs__ = ('./icons',
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'/usr/local/share/hexagram/icons'
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'/usr/share/hexagram/icons')
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@staticmethod
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def _locate(name: str):
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for dir in ISO7000Icon.__dirs__:
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path = "%s/%s.svg" % (dir, name)
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if os.path.exists(path):
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return path
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raise FileNotFoundError(name + '.svg')
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def __init__(self, status: VehicleStatus, name: str, width: float, height: float, color: str, style: Optional[str]):
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self.status = status
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self.name = name
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self.width = width
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self.height = height
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self.color = color
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if style is None:
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style = 'rect,path,circle{stroke:%(s)s;}'
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path = ISO7000Icon._locate(name)
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self.surface = render_to_image(path, width, height, style % {'s': color})
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def __del__(self):
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if self.surface is not None:
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self.surface.finish()
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def draw(self, cr: cairo.Context, x: float, y: float):
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cr.set_source_surface(self.surface, x, y)
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cr.rectangle(x, y, self.width, self.height)
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cr.fill()
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class ISO7000():
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__slots__ = 'icons',
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__icons__ = (
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(VehicleStatus.BATTERY_FAULT, 'battery', '#f00', '#rect5, #rect6 {fill: %(s)s} #rect4, path {stroke: %(s)s}'),
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(VehicleStatus.BEAMS_FOG, 'beams-fog', '#0f0', '#g9 path {fill: %(s)s} #g5 path {stroke: %(s)s}'),
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(VehicleStatus.BEAMS_HIGH, 'beams-high', '#00f', 'path {fill: %(s)s; stroke: %(s)s}'),
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(VehicleStatus.BEAMS_LOW, 'beams-low', '#0f0', 'path {fill: %(s)s; stroke: %(s)s}'),
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(VehicleStatus.BEAMS_PARKING, 'beams-parking', '#ff0'),
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(VehicleStatus.BELT, 'belt', '#f00', 'path {fill: %(s)s}'),
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(VehicleStatus.COLD, 'cold', '#eef'),
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(VehicleStatus.COLLISION, 'collision', '#f00', 'path {stroke: %(s)s}'),
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(VehicleStatus.COOLANT_LOW, 'coolant', '#fa0', 'path, circle, rect {fill: %(s)s} #g9 path {stroke: %(s)s}'),
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(VehicleStatus.COOLANT_OVERHEAT, 'coolant', '#f00', 'path, circle, rect {fill: %(s)s} #g9 path {stroke: %(s)s}'),
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(VehicleStatus.CRUISE, 'cruise', '#0f0', 'path, circle {fill: %(s)s; stroke: %(s)s}'),
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(VehicleStatus.FUEL_LOW, 'fuel', '#fa0', '#g9 * {stroke: %(s)s} #path9 {fill: %(s)s}'),
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(VehicleStatus.LANEKEEP_OFF, 'lane-departure', '#fa0'),
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(VehicleStatus.OIL_LOW, 'oil', '#fa0', 'path {fill: %(s)s; stroke: %(s)s}'),
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(VehicleStatus.OIL_OVERHEAT, 'oil', '#f00', 'path {fill: %(s)s; stroke: %(s)s}'),
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(VehicleStatus.PARKING_BRAKE_ON, 'parking', '#fa0', '#path6, #path5 {stroke: %(s)s} circle {stroke: %(s)s} #path7 {fill: %(s)s}'),
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(VehicleStatus.PARKING_BRAKE_FAULT, 'parking', '#f00', '#path6, #path5 {stroke: %(s)s} circle {stroke: %(s)s} #path7 {fill: %(s)s}'),
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(VehicleStatus.STABILITY_OFF, 'stability', '#fa0', '#path9, #path8, #path7, #path6, #path5 {fill: %(s)s} #path10 {stroke: %(s)s}'),
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(VehicleStatus.TPMS_WARNING, 'tpms', '#fa0', 'path, circle {fill: %(s)s}'),
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(VehicleStatus.WIPER_WASHER_LOW, 'wiper-washer', '#fa0'),
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)
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def __init__(self, width: float, height: float):
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self.icons = dict()
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for item in self.__icons__:
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status, name, color = item[0:3]
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style = 'rect,path,circle{stroke:%(s)s;}' if len(item) < 4 else item[3]
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self.icons[status.value] = ISO7000Icon(status,
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name,
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width,
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height,
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color,
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style)
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class StatusIconBox(Gauge):
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__slots__ = 'x', 'y', 'width', 'height', 'iso7000', 'value',
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ICON_WIDTH = 48
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ICON_HEIGHT = 48
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def __init__(self, x: float, y: float, width: float, height: float):
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self.x = x
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self.y = y
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self.width = width
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self.height = height
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self.iso7000 = ISO7000(self.ICON_WIDTH, self.ICON_HEIGHT)
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self.value = VehicleStatus.OK.value
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def reset(self):
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self.value = VehicleStatus.OK.value
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def set_status(self, status: VehicleStatus):
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self.value |= status.value
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def clear_status(self, status: VehicleStatus):
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self.value &= ~status.value
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def draw_bg(self, cr: cairo.Context):
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pass
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def draw_fg(self, cr: cairo.Context):
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x, y = 0, 0
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for status_value in self.iso7000.icons:
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icon = self.iso7000.icons[status_value]
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if self.value & status_value:
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if icon is not None:
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icon.draw(cr, self.x + x, self.y + y)
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x += self.ICON_WIDTH
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if x >= self.width:
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x = 0
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y += self.ICON_HEIGHT
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@ -1,4 +1,11 @@
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import os
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import enum
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import cairo
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from typing import Optional
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from hexagram.svg import render_to_image
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from hexagram.gauge import Gauge
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class VehicleStatus(enum.Enum):
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OK = 0
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@ -50,3 +57,117 @@ class VehicleStatus(enum.Enum):
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def __str__(self):
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return self.__strings__.get(self.value, "unknown")
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class StatusIcon():
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__slots__ = 'status', 'name', 'width', 'height', 'color', 'surface',
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__dirs__ = ('./icons',
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'/usr/local/share/hexagram/icons'
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'/usr/share/hexagram/icons')
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@staticmethod
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def _locate(name: str):
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for dir in StatusIcon.__dirs__:
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path = "%s/%s.svg" % (dir, name)
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if os.path.exists(path):
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return path
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raise FileNotFoundError(name + '.svg')
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def __init__(self, status: VehicleStatus, name: str, width: float, height: float, color: str, style: Optional[str]):
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self.status = status
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self.name = name
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self.width = width
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self.height = height
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self.color = color
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if style is None:
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style = 'rect,path,circle{stroke:%(s)s;}'
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path = StatusIcon._locate(name)
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self.surface = render_to_image(path, width, height, style % {'s': color})
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def __del__(self):
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if self.surface is not None:
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self.surface.finish()
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def draw(self, cr: cairo.Context, x: float, y: float):
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cr.set_source_surface(self.surface, x, y)
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cr.rectangle(x, y, self.width, self.height)
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cr.fill()
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class StatusIconBox(Gauge):
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__slots__ = 'x', 'y', 'width', 'height', 'icons', 'value',
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__icons__ = (
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(VehicleStatus.BATTERY_FAULT, 'battery', '#f00', '#rect5, #rect6 {fill: %(s)s} #rect4, path {stroke: %(s)s}'),
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(VehicleStatus.BEAMS_FOG, 'beams-fog', '#0f0', '#g9 path {fill: %(s)s} #g5 path {stroke: %(s)s}'),
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(VehicleStatus.BEAMS_HIGH, 'beams-high', '#00f', 'path {fill: %(s)s; stroke: %(s)s}'),
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(VehicleStatus.BEAMS_LOW, 'beams-low', '#0f0', 'path {fill: %(s)s; stroke: %(s)s}'),
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(VehicleStatus.BEAMS_PARKING, 'beams-parking', '#ff0'),
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(VehicleStatus.BELT, 'belt', '#f00', 'path {fill: %(s)s}'),
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(VehicleStatus.COLD, 'cold', '#eef'),
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(VehicleStatus.COLLISION, 'collision', '#f00', 'path {stroke: %(s)s}'),
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(VehicleStatus.COOLANT_LOW, 'coolant', '#fa0', 'path, circle, rect {fill: %(s)s} #g9 path {stroke: %(s)s}'),
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(VehicleStatus.COOLANT_OVERHEAT, 'coolant', '#f00', 'path, circle, rect {fill: %(s)s} #g9 path {stroke: %(s)s}'),
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(VehicleStatus.CRUISE, 'cruise', '#0f0', 'path, circle {fill: %(s)s; stroke: %(s)s}'),
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(VehicleStatus.FUEL_LOW, 'fuel', '#fa0', '#g9 * {stroke: %(s)s} #path9 {fill: %(s)s}'),
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(VehicleStatus.LANEKEEP_OFF, 'lane-departure', '#fa0'),
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(VehicleStatus.OIL_LOW, 'oil', '#fa0', 'path {fill: %(s)s; stroke: %(s)s}'),
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(VehicleStatus.OIL_OVERHEAT, 'oil', '#f00', 'path {fill: %(s)s; stroke: %(s)s}'),
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(VehicleStatus.PARKING_BRAKE_ON, 'parking', '#fa0', '#path6, #path5 {stroke: %(s)s} circle {stroke: %(s)s} #path7 {fill: %(s)s}'),
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(VehicleStatus.PARKING_BRAKE_FAULT, 'parking', '#f00', '#path6, #path5 {stroke: %(s)s} circle {stroke: %(s)s} #path7 {fill: %(s)s}'),
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(VehicleStatus.STABILITY_OFF, 'stability', '#fa0', '#path9, #path8, #path7, #path6, #path5 {fill: %(s)s} #path10 {stroke: %(s)s}'),
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(VehicleStatus.TPMS_WARNING, 'tpms', '#fa0', 'path, circle {fill: %(s)s}'),
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(VehicleStatus.WIPER_WASHER_LOW, 'wiper-washer', '#fa0'),
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)
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ICON_WIDTH = 48
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ICON_HEIGHT = 48
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def __init__(self, x: float, y: float, width: float, height: float):
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self.x = x
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self.y = y
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self.width = width
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self.height = height
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self.value = VehicleStatus.OK.value
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self.icons: dict[int, StatusIcon] = dict()
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for item in self.__icons__:
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status, name, color = item[0:3]
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style = 'rect,path,circle{stroke:%(s)s;}' if len(item) < 4 else item[3]
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self.icons[status.value] = StatusIcon(status, name,
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self.ICON_WIDTH,
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self.ICON_HEIGHT,
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color, style)
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def reset(self):
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self.value = VehicleStatus.OK.value
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def set_status(self, status: VehicleStatus):
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self.value |= status.value
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def clear_status(self, status: VehicleStatus):
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self.value &= ~status.value
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def draw_bg(self, cr: cairo.Context):
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pass
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def draw_fg(self, cr: cairo.Context):
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x, y = 0, 0
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for status_value in self.icons:
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icon = self.icons[status_value]
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if self.value & status_value:
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if icon is not None:
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icon.draw(cr, self.x + x, self.y + y)
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x += self.ICON_WIDTH
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if x >= self.width:
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x = 0
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y += self.ICON_HEIGHT
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