That's just right
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@ -109,7 +109,7 @@ class StatusIconBox(Gauge):
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(VehicleStatus.BEAMS_PARKING, 'beams-parking', '#ff0'),
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(VehicleStatus.BEAMS_PARKING, 'beams-parking', '#ff0'),
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(VehicleStatus.BELT, 'belt', '#f00', 'path {fill: %(s)s}'),
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(VehicleStatus.BELT, 'belt', '#f00', 'path {fill: %(s)s}'),
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(VehicleStatus.COLD, 'cold', '#eef', 'path {stroke-width: 8px; stroke: %(s)s'),
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(VehicleStatus.COLD, 'cold', '#eef', 'path {stroke-width: 8px; stroke: %(s)s'),
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(VehicleStatus.COLLISION, 'collision', '#f00', 'path {stroke-width: 12px; stroke: %(s)s}'),
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(VehicleStatus.COLLISION, 'collision', '#f00', 'path {stroke-width: 10px; stroke: %(s)s}'),
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(VehicleStatus.COOLANT_LOW, 'coolant', '#fa0', 'path, circle, rect {fill: %(s)s} #g9 path {stroke: %(s)s}'),
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(VehicleStatus.COOLANT_LOW, 'coolant', '#fa0', 'path, circle, rect {fill: %(s)s} #g9 path {stroke: %(s)s}'),
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(VehicleStatus.COOLANT_OVERHEAT, 'coolant', '#f00', 'path, circle, rect {fill: %(s)s} #g9 path {stroke: %(s)s}'),
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(VehicleStatus.COOLANT_OVERHEAT, 'coolant', '#f00', 'path, circle, rect {fill: %(s)s} #g9 path {stroke: %(s)s}'),
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(VehicleStatus.CRUISE, 'cruise', '#0f0', 'path, circle {fill: %(s)s; stroke: %(s)s}'),
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(VehicleStatus.CRUISE, 'cruise', '#0f0', 'path, circle {fill: %(s)s; stroke: %(s)s}'),
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