Commit graph

70 commits

Author SHA1 Message Date
XANTRONIX Development
2bc5aaf634 WOO BITMATH 2016-05-15 01:02:11 -05:00
XANTRONIX Development
4e6cd9d1f9 Don't hardcode pixel stride 2016-05-15 01:01:08 -05:00
XANTRONIX Development
7555135260 I have fucking old people eyes 2016-05-15 00:18:17 -05:00
XANTRONIX Development
728d183ea3 Eh, why not 2016-05-15 00:15:27 -05:00
XANTRONIX Development
bee7e5c338 Oh come on just freaking work 2016-05-14 23:40:28 -05:00
XANTRONIX Development
936b272918 Add Makefile 2016-05-14 22:42:01 -05:00
XANTRONIX Development
33ea5aae10 Wrong order, you ninny 2016-05-12 23:29:28 -05:00
XANTRONIX Development
5b534d2b62 This is nearly entirely bit math 2016-05-12 00:43:07 -05:00
XANTRONIX Development
52afcb0cdd Nice spread there, Larry 2016-05-12 00:24:26 -05:00
XANTRONIX Development
2cacfb6080 Locate proper Y position in 4x4 matrix bit pattern 2016-05-11 22:56:17 -05:00
XANTRONIX Development
3e5d6c2f8d Do better job of converting to grayscale 2016-05-11 22:55:37 -05:00
XANTRONIX Development
6089df1cd4 Broaden the dark gamut 2016-05-11 22:55:07 -05:00
XANTRONIX Development
ac88645817 You like my 4x4 ordered dithering swagger? 2016-05-11 22:34:12 -05:00
XANTRONIX Development
fc7f548c4d Eh, what's up, Doc? 2016-05-11 22:34:01 -05:00
XANTRONIX Development
eecac16509 Higher quality dithering with a tiny tweak! 2016-05-07 20:49:13 -05:00
XANTRONIX Development
29c992358b Well bless my nippers, it works 2016-05-07 20:43:41 -05:00
XANTRONIX Development
a5122fd773 A bit less segfault-y 2016-05-07 19:52:55 -05:00
XANTRONIX Development
0e0d60c9a6 Wherein I watch too much Ashens 2016-05-07 19:35:58 -05:00
XANTRONIX Development
924ef3feb9 Don't need that 2016-05-07 16:27:47 -05:00
XANTRONIX Development
53952f5566 Initial implementation 2016-05-07 16:11:34 -05:00