cammy/src/image.c

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C
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2016-05-17 02:23:19 -05:00
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <cammy/image.h>
static uint32_t bayer_matrix[256] = {
/*
* Black gamut
*/
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
/*
* Black to dark gray gradient
*/
0x00018000, 0x00018000, 0x00018000, 0x00018000, 0x00018000,
0x00018020, 0x00018020, 0x00018020, 0x00018020, 0x00018020,
0x000180a0, 0x000180a0, 0x000180a0, 0x000180a0, 0x000180a0,
0x0001a0a0, 0x0001a0a0, 0x0001a0a0, 0x0001a0a0, 0x0001a0a0,
0x0001a4a0, 0x0001a4a0, 0x0001a4a0, 0x0001a4a0, 0x0001a4a0, 0x0001a4a0,
0x0001a4a1, 0x0001a4a1, 0x0001a4a1, 0x0001a4a1, 0x0001a4a1,
0x0001a4a5, 0x0001a4a5, 0x0001a4a5, 0x0001a4a5, 0x0001a4a5,
0x0001a5a5, 0x0001a5a5, 0x0001a5a5, 0x0001a5a5, 0x0001a5a5,
0x0001ada5, 0x0001ada5, 0x0001ada5, 0x0001ada5, 0x0001ada5, 0x0001ada5,
0x0001ada7, 0x0001ada7, 0x0001ada7, 0x0001ada7, 0x0001ada7,
0x0001adaf, 0x0001adaf, 0x0001adaf, 0x0001adaf, 0x0001adaf,
0x0001afaf, 0x0001afaf, 0x0001afaf, 0x0001afaf, 0x0001afaf,
0x0001df5f, 0x0001df5f, 0x0001df5f, 0x0001df5f, 0x0001df5f, 0x0001df5f,
0x0001df7f, 0x0001df7f, 0x0001df7f, 0x0001df7f, 0x0001df7f,
0x0001dfff, 0x0001dfff, 0x0001dfff, 0x0001dfff, 0x0001dfff,
0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff,
/*
* Dark gray to light gray gradient
*/
0x01028000, 0x01028000, 0x01028000, 0x01028000, 0x01028000, 0x01028000,
0x01028020, 0x01028020, 0x01028020, 0x01028020, 0x01028020,
0x010280a0, 0x010280a0, 0x010280a0, 0x010280a0, 0x010280a0,
0x0102a0a0, 0x0102a0a0, 0x0102a0a0, 0x0102a0a0, 0x0102a0a0,
0x0102a4a0, 0x0102a4a0, 0x0102a4a0, 0x0102a4a0, 0x0102a4a0, 0x0102a4a0,
0x0102a4a1, 0x0102a4a1, 0x0102a4a1, 0x0102a4a1, 0x0102a4a1,
0x0102a4a5, 0x0102a4a5, 0x0102a4a5, 0x0102a4a5, 0x0102a4a5,
0x0102a5a5, 0x0102a5a5, 0x0102a5a5, 0x0102a5a5, 0x0102a5a5,
0x0102ada5, 0x0102ada5, 0x0102ada5, 0x0102ada5, 0x0102ada5, 0x0102ada5,
0x0102ada7, 0x0102ada7, 0x0102ada7, 0x0102ada7, 0x0102ada7,
0x0102adaf, 0x0102adaf, 0x0102adaf, 0x0102adaf, 0x0102adaf,
0x0102afaf, 0x0102afaf, 0x0102afaf, 0x0102afaf, 0x0102afaf,
0x0102df5f, 0x0102df5f, 0x0102df5f, 0x0102df5f, 0x0102df5f, 0x0102df5f,
0x0102df7f, 0x0102df7f, 0x0102df7f, 0x0102df7f, 0x0102df7f,
0x0102dfff, 0x0102dfff, 0x0102dfff, 0x0102dfff, 0x0102dfff,
0x0102ffff, 0x0102ffff, 0x0102ffff, 0x0102ffff, 0x0102ffff,
/* Light gray to white gradient */
0x02038000, 0x02038000, 0x02038000, 0x02038000, 0x02038000, 0x02038000,
0x02038020, 0x02038020, 0x02038020, 0x02038020, 0x02038020,
0x020380a0, 0x020380a0, 0x020380a0, 0x020380a0, 0x020380a0,
0x0203a0a0, 0x0203a0a0, 0x0203a0a0, 0x0203a0a0, 0x0203a0a0,
0x0203a4a0, 0x0203a4a0, 0x0203a4a0, 0x0203a4a0, 0x0203a4a0, 0x0203a4a0,
0x0203a4a1, 0x0203a4a1, 0x0203a4a1, 0x0203a4a1, 0x0203a4a1,
0x0203a4a5, 0x0203a4a5, 0x0203a4a5, 0x0203a4a5, 0x0203a4a5,
0x0203a5a5, 0x0203a5a5, 0x0203a5a5, 0x0203a5a5, 0x0203a5a5,
0x0203ada5, 0x0203ada5, 0x0203ada5, 0x0203ada5, 0x0203ada5, 0x0203ada5,
0x0203ada7, 0x0203ada7, 0x0203ada7, 0x0203ada7, 0x0203ada7,
0x0203adaf, 0x0203adaf, 0x0203adaf, 0x0203adaf, 0x0203adaf,
0x0203afaf, 0x0203afaf, 0x0203afaf, 0x0203afaf, 0x0203afaf,
0x0203df5f, 0x0203df5f, 0x0203df5f, 0x0203df5f, 0x0203df5f, 0x0203df5f,
0x0203df7f, 0x0203df7f, 0x0203df7f, 0x0203df7f, 0x0203df7f,
0x0203dfff, 0x0203dfff, 0x0203dfff, 0x0203dfff, 0x0203dfff,
0x0203ffff, 0x0203ffff, 0x0203ffff, 0x0203ffff, 0x0203ffff,
};
static uint8_t rgb_to_grayscale(uint8_t r, uint8_t g, uint8_t b) {
return (uint8_t)((0.2126 * (float)r)
+ (0.7152 * (float)g)
+ (0.0722 * (float)b));
}
static uint8_t rgb_to_tile_2bpp(uint8_t r, uint8_t g, uint8_t b, size_t x, size_t y) {
uint8_t gray = rgb_to_grayscale(r, g, b);
uint32_t slot = bayer_matrix[gray];
uint8_t from = (slot & 0x03000000) >> 24;
uint8_t to = (slot & 0x00030000) >> 16;
return (slot & (0x8000 >> ((y & 3) << 2) >> (x & 3)))? to: from;
}
static inline uint8_t tile_read(cammy_tile *tiles,
size_t x,
size_t y,
int stride) {
size_t index = ((y >> 3) * (stride >> 3)) + (x >> 3);
cammy_tile *tile = &tiles[index];
int tile_x = x & 7,
tile_y = y & 7;
return
((tile->data[ tile_y<<1] & (0x80 >> tile_x)) >> (tile_x ^ 7)
| ((tile->data[(tile_y<<1)|1] & (0x80 >> tile_x)) >> (tile_x ^ 7) << 1))
^ 3;
}
static inline void tile_write(cammy_tile *tiles,
size_t x,
size_t y,
int stride,
uint8_t value) {
size_t index = ((y >> 3) * (stride >> 3)) + (x >> 3);
cammy_tile *tile = &tiles[index];
int tile_x = x & 7,
tile_y = y & 7;
tile->data[ tile_y<<1] |= (value & 0x01) << (tile_x ^ 7);
tile->data[(tile_y<<1)|1] |= ((value & 0x02) >> 1) << (tile_x ^ 7);
}
static inline void buf_read(uint8_t *buf,
size_t x, size_t y, size_t stride,
uint8_t *r, uint8_t *g, uint8_t *b,
int depth) {
*r = buf[depth*stride*y + depth*x],
*g = buf[depth*stride*y + depth*x + 1],
*b = buf[depth*stride*y + depth*x + 2];
}
static inline void buf_write(uint8_t *buf,
size_t x, size_t y, size_t stride,
uint8_t r, uint8_t g, uint8_t b,
int depth) {
buf[depth*stride*y + depth*x] = r;
buf[depth*stride*y + depth*x + 1] = g;
buf[depth*stride*y + depth*x + 2] = b;
}
void cammy_image_dither(uint8_t *dest,
uint8_t *src,
size_t width,
size_t height,
int depth,
cammy_tile_palette *palette) {
size_t x, y;
for (y=0; y<height; y++) {
for (x=0; x<width; x++) {
uint8_t r, g, b, value;
buf_read(src, x, y, width, &r, &g, &b, depth);
value = rgb_to_tile_2bpp(r, g, b, x, y);
r = palette->colors[value][0];
g = palette->colors[value][1];
b = palette->colors[value][2];
buf_write(dest, x, y, width, r, g, b, depth);
}
}
}
void cammy_image_copy_from_tile(uint8_t *dest,
cammy_tile *src,
size_t width,
size_t height,
int depth,
cammy_tile_palette *palette) {
size_t x, y;
for (y=0; y<height; y++) {
for (x=0; x<width; x++) {
uint8_t value = tile_read(src, x, y, width);
buf_write(dest, x, y, width, palette->colors[value][0],
palette->colors[value][1],
palette->colors[value][2], depth);
}
}
}
void cammy_image_dither_to_tile(cammy_tile *dest,
uint8_t *src,
size_t width,
size_t height,
int depth) {
size_t x, y;
memset(dest, '\x00', CAMMY_TILE_SIZE * (width >> 3) * (height >> 3));
for (y=0; y<height; y++) {
for (x=0; x<width; x++) {
uint8_t r, g, b;
buf_read(src, x, y, width, &r, &g, &b, depth);
tile_write(dest, x, y, width, rgb_to_tile_2bpp(r, g, b, x, y) ^ 3);
}
}
}