awips2/cave/com.raytheon.viz.gfe/help/gfeConfig_commonValue.html
2022-05-05 12:34:50 -05:00

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<center><b><font size="+2">GFE/ifpIMAGE Configuration
File<br>
Weather/Discrete Common Value Definitions<br>
</font></b></center>
<br>
<br>
<blockquote>The weather/discrete common value definitions are the
common types that
appear on the temporal editor popup and the spatial editor color bar
popup
menus.&nbsp; For WEATHER weather elements, the format of the string is
a list of "ugly" weather keys, prefixed with cascade indicators.&nbsp;
Refer to other documentation for the weather key format
specifics.&nbsp;
The general format of a weather key consists of one or more subkeys
separated
by a caret ('^').&nbsp; The subkey consists of five parts:
coverage/probability,
weather type, intensity, visibility, and optional attributes. Each of
these
sections are separated by a colon (':').&nbsp; The optional attributes,
if any, are separated by commas (',').&nbsp; The allowable coverages,
type,
intensities, visibilities, and attributes are defined by GFE
in its <a href="serverConfig.html#WeatherConfigurationSection"><!--disable indexer-->serverConfig.py</a>
file.
<p>For DISCRETE weather elements, the format of the string is the
discrete
key string. DISCRETE keys are simplier than weather keys in that they
are
representated by strings.&nbsp; Multiple keys are separated by a caret
('^'). </p>
<p>An ugly string by itself will be placed on the top-level cascade
menu
on the GFE.&nbsp; You can also make these entries appear on cascade
menus
by prefixing the ugly string with a cascade indicator.&nbsp; The
indicator
separator is the vertical bar (|).&nbsp; For example, the string
"Winter|Wide:S:--:&lt;NoVis&gt;:&lt;NoAttr&gt;"
will place the widespread snow under a 2nd level cascade named
Winter.&nbsp;
To do a 3rd level cascade, use an additional vertical bar, such as
"Winter|Snow|Wide:S:+:&lt;NoVis&gt;:&lt;NoAttr&gt;" </p>
<p>The name of the configuration item is parmName_commonValues, and
can
be used for both WEATHER and DISCRETE type of weather elements. </p>
<p><b><tt>Wx_commonValues = [ \</tt></b> <br>
<b><tt>&nbsp;"&lt;NoCov&gt;:&lt;NoWx&gt;:&lt;NoInten&gt;:&lt;NoVis&gt;:&lt;NoAttr&gt;",</tt></b>
<br>
<b><tt>&nbsp;"Wide:R:-:&lt;NoVis&gt;:&lt;NoAttr&gt;",</tt></b> <br>
<b><tt>&nbsp;"Wide:S:--:&lt;NoVis&gt;:&lt;NoAttr&gt;",</tt></b> <br>
<b><tt>&nbsp;"Wide:R:-:&lt;NoVis&gt;:&lt;NoAttr&gt;^Wide:S:-:&lt;NoVis&gt;:&lt;NoAttr&gt;",</tt></b>
<br>
<b><tt>&nbsp;"Sct:RW:-:&lt;NoVis&gt;:&lt;NoAttr&gt;",</tt></b> <br>
<b><tt>&nbsp;"Sct:SW:-:&lt;NoVis&gt;:&lt;NoAttr&gt;",</tt></b> <br>
<b><tt>&nbsp;"Sct:T:&lt;NoInten&gt;:&lt;NoVis&gt;:&lt;NoAttr&gt;^Sct:RW:-:&lt;NoVis&gt;:&lt;NoAttr&gt;",</tt></b>
<br>
<b><tt>&nbsp;"Patchy:F:&lt;NoInten&gt;:&lt;NoVis&gt;:&lt;NoAttr&gt;"]</tt></b></p>
</blockquote>
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