Might be good?
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1 changed files with 12 additions and 12 deletions
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@ -107,8 +107,8 @@ module top_case(key_switch_sizes, pcb_screw_holes) {
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];
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for (post = posts) {
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translate([post[0], post[1], wall_height - wall_width - post[2]])
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screw_post(post[2]);
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translate([post[0], post[1], wall_height - wall_width - post[2] - eps])
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screw_post(post[2] + eps);
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}
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}
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@ -196,22 +196,22 @@ module top_case(key_switch_sizes, pcb_screw_holes) {
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for (x = [0: support_x_interval: keyboard_width + 2 * wall_width]) {
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translate([support_x_offset + x,
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upper_support_y_offset,
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upper_support_y_offset - eps,
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wall_height - wall_width])
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support([upper_support_length, keyboard_switch_height], support_width);
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support([upper_support_length + 2*eps, keyboard_switch_height], support_width);
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translate([support_x_offset + x,
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lower_support_y_offset,
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lower_support_y_offset - eps,
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wall_height - wall_width])
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support([lower_support_length, keyboard_switch_height], support_width);
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support([lower_support_length + 2*eps, keyboard_switch_height], support_width);
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}
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for (y = [0: support_y_interval: keyboard_length + 2 * wall_width]) {
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translate([right_support_x_offset,
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translate([right_support_x_offset - eps,
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support_y_offset + y - wall_width + support_width,
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wall_height - wall_width])
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rotate([0, 0, -90])
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support([right_support_length, keyboard_switch_height], support_width);
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support([right_support_length + 2*eps, keyboard_switch_height], support_width);
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translate([left_support_x_offset - eps,
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support_y_offset + y - wall_width + support_width,
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@ -227,17 +227,17 @@ module top_case(key_switch_sizes, pcb_screw_holes) {
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/* Upper */
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translate([0, case_length_bottom - wall_width, 0])
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cube([case_width_bottom, wall_width, wall_height - wall_width], false);
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cube([case_width_bottom, wall_width, wall_height], false);
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/* Right */
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translate([case_width_bottom - wall_width, 0, 0])
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cube([wall_width, case_length_bottom, wall_height - wall_width], false);
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cube([wall_width, case_length_bottom, wall_height], false);
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/* Lower */
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cube([case_width_bottom, wall_width, wall_height - wall_width], false);
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cube([case_width_bottom, wall_width, wall_height], false);
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/* Left */
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cube([wall_width, case_length_bottom, wall_height - wall_width], false);
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cube([wall_width, case_length_bottom, wall_height], false);
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}
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module screw_holes() {
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