Well that was a slog
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1 changed files with 56 additions and 53 deletions
109
case/case.scad
109
case/case.scad
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@ -98,126 +98,129 @@ module keyboard_base_plate(pcb_width, pcb_length) {
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for (y = horizontal) {
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for (y = horizontal) {
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side([0 - pcb_clearance_edge, y, 0],
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side([0 - pcb_clearance_edge, y, 0],
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[pcb_width, width, height]);
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[bottom_width, width, height]);
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}
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}
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for (x = vertical) {
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for (x = vertical) {
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side([x, 0 - pcb_clearance_edge, 0],
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side([x, 0 - pcb_clearance_edge, 0],
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[width, pcb_length, height]);
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[width, bottom_length, height]);
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}
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}
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}
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}
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/* Upper right corner */
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/* Upper right corner */
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/*round_corner([thickness + pcb_clearance_edge + pcb_width,
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round_corner([pcb_clearance_edge + thickness + pcb_width - corner_radius,
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thickness + pcb_clearance_edge + pcb_length,
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pcb_clearance_edge + thickness + pcb_length - corner_radius,
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-thickness/2],
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-thickness/2],
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[90, 90, 90]);*/
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[90, 90, 90]);
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/* Lower right corner */
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/* Lower right corner */
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/*round_corner([ thickness + pcb_clearance_edge + pcb_width,
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round_corner([ pcb_clearance_edge + thickness + pcb_width - corner_radius,
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0 - thickness - pcb_clearance_edge,
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-pcb_clearance_edge - thickness + corner_radius,
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-thickness/2],
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-thickness/2],
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[180, 90, 90]);*/
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[180, 90, 90]);
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/* Lower left corner */
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/* Lower left corner */
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/*round_corner([0 - thickness - pcb_clearance_edge,
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round_corner([-pcb_clearance_edge - thickness + corner_radius,
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0 - thickness - pcb_clearance_edge,
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-pcb_clearance_edge - thickness + corner_radius,
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-thickness/2],
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-thickness/2],
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[-90, 90, 90]);*/
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[-90, 90, 90]);
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/* Upper left corner */
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/* Upper left corner */
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/*round_corner([0 - thickness - pcb_clearance_edge,
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round_corner([-pcb_clearance_edge - thickness + corner_radius,
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thickness + pcb_clearance_edge + pcb_length,
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pcb_clearance_edge + thickness + pcb_length - corner_radius,
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-thickness/2],
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-thickness/2],
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[0, 90, 90]);*/
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[0, 90, 90]);
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/* Upper edge */
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/* Upper edge */
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/*round_edge([0 - thickness - pcb_clearance_edge,
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round_edge([0 - thickness - pcb_clearance_edge + corner_radius,
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thickness + pcb_clearance_edge + pcb_length,
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thickness + pcb_clearance_edge + pcb_length - corner_radius,
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-thickness/2],
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-thickness/2],
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[0, 90, 0],
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[0, 90, 0],
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bottom_width);*/
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bottom_width + 2 * corner_radius);
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/* Right edge */
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/* Right edge */
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/*round_edge([ thickness + pcb_clearance_edge + pcb_width,
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round_edge([ thickness + pcb_clearance_edge + pcb_width - corner_radius,
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0 - thickness - pcb_clearance_edge,
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0 - thickness - pcb_clearance_edge + corner_radius,
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-thickness/2],
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-thickness/2],
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[270, 0, 0],
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[270, 0, 0],
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bottom_length);*/
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bottom_length + 2 * corner_radius);
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/* Lower edge */
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/* Lower edge */
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/*round_edge([0 - thickness - pcb_clearance_edge,
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round_edge([-pcb_clearance_edge - thickness + corner_radius,
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0 - thickness - pcb_clearance_edge,
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-pcb_clearance_edge - thickness + corner_radius,
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-thickness/2],
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-thickness/2],
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[90, 180, 90],
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[90, 180, 90],
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bottom_width);*/
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bottom_width + 2 * corner_radius);
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/* Left edge */
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/* Left edge */
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/*round_edge([0 - thickness - pcb_clearance_edge,
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round_edge([-pcb_clearance_edge - thickness + corner_radius,
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0 - thickness - pcb_clearance_edge,
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-pcb_clearance_edge - thickness + corner_radius,
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-thickness/2],
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-thickness/2],
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[270, 90, 0],
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[270, 90, 0],
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bottom_length);*/
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bottom_length + 2 * corner_radius);
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/* Upper right wall corner */
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/* Upper right wall corner */
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/*wall_corner([thickness + pcb_clearance_edge + pcb_width,
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wall_corner([thickness + pcb_clearance_edge + pcb_width - corner_radius,
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thickness + pcb_clearance_edge + pcb_length,
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thickness + pcb_clearance_edge + pcb_length - corner_radius,
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-thickness/2],
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-thickness/2],
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[0, 0, 0],
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[0, 0, 0],
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corner_radius,
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corner_radius,
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wall_height);*/
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wall_height);
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/* Lower right wall corner */
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/* Lower right wall corner */
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/*wall_corner([ thickness + pcb_clearance_edge + pcb_width,
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wall_corner([ thickness + pcb_clearance_edge + pcb_width - corner_radius,
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0 - thickness - pcb_clearance_edge,
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0 - thickness - pcb_clearance_edge + corner_radius,
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-thickness/2],
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-thickness/2],
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[0, 0, 270],
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[0, 0, 270],
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corner_radius,
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corner_radius,
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wall_height);*/
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wall_height);
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/* Lower left wall corner */
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/* Lower left wall corner */
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/*wall_corner([0 - thickness - pcb_clearance_edge,
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wall_corner([0 - thickness - pcb_clearance_edge + corner_radius,
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0 - thickness - pcb_clearance_edge,
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0 - thickness - pcb_clearance_edge + corner_radius,
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-thickness/2],
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-thickness/2],
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[0, 0, 180],
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[0, 0, 180],
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corner_radius,
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corner_radius,
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wall_height);*/
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wall_height);
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/* Upper left wall corner */
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/* Upper left wall corner */
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/*wall_corner([0 - thickness - pcb_clearance_edge,
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wall_corner([-pcb_clearance_edge - corner_radius,
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thickness + pcb_clearance_edge + pcb_length,
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pcb_clearance_edge + corner_radius + pcb_length,
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-thickness/2],
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-thickness/2],
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[0, 0, 90],
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[0, 0, 90],
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corner_radius,
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corner_radius,
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wall_height);*/
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wall_height);
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/* Upper wall */
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/* Upper wall */
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side([-pcb_clearance_edge,
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side([-pcb_clearance_edge - corner_radius,
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pcb_clearance_edge + pcb_length,
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pcb_clearance_edge + pcb_length,
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-thickness/2],
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-thickness/2],
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[wall_width, thickness, wall_height]);
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[wall_width + 2 * corner_radius, thickness, wall_height]);
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/* Right wall */
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/* Right wall */
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side([ pcb_clearance_edge + pcb_width,
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side([ pcb_clearance_edge + pcb_width,
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-pcb_clearance_edge,
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-pcb_clearance_edge - corner_radius,
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-thickness/2],
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-thickness/2],
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[thickness, wall_length, wall_height]);
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[thickness, wall_length + 2 * corner_radius, wall_height]);
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/* Lower wall */
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/* Lower wall */
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side([-pcb_clearance_edge,
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side([-pcb_clearance_edge - corner_radius,
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-pcb_clearance_edge - thickness,
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-pcb_clearance_edge - thickness,
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-thickness/2],
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-thickness/2],
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[wall_width, thickness, wall_height]);
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[wall_width + 2 * corner_radius, thickness, wall_height]);
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/* Left wall */
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/* Left wall */
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side([-thickness - pcb_clearance_edge,
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side([-pcb_clearance_edge - thickness,
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-pcb_clearance_edge,
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-pcb_clearance_edge - corner_radius,
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-thickness/2],
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-thickness/2],
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[thickness, wall_length, wall_height]);
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[thickness, wall_length + 2 * corner_radius, wall_height]);
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/* Bottom plate */
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/* Bottom plate */
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side([-pcb_clearance_edge, -pcb_clearance_edge, -thickness],
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side([-pcb_clearance_edge - corner_radius,
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[bottom_width, bottom_length, thickness]);
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-pcb_clearance_edge - corner_radius,
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-thickness],
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[bottom_width + 2 * corner_radius,
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bottom_length + 2 * corner_radius, thickness]);
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/* Screw holes */
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/* Screw holes */
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for (screw_hole = screw_holes) {
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for (screw_hole = screw_holes) {
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