This code is violently stupid, but SOON I will be able to handle incoming packet data
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4 changed files with 54 additions and 8 deletions
10
avr/main.c
10
avr/main.c
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@ -4,6 +4,7 @@
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#include <avr/sleep.h>
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#include <tabby/clock.h>
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#include <tabby/avr/uart.h>
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static volatile uint8_t bits = 0;
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static volatile uint8_t value_in = 0x00; /* Data coming in from Game Boy */
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@ -38,9 +39,9 @@ ISR(TIM0_COMPB_vect) {
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value_out <<= 1;
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if (--bits == 0) {
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putchar(value_in);
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uart_putchar(value_in, NULL);
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value_out = getchar();
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value_out = uart_getchar(NULL);
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bits = 8;
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}
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@ -100,6 +101,11 @@ static void snooze() {
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}
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int main() {
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/*
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* Best turn on the serial UART!
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*/
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uart_init();
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/*
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* By default, the Game Boy link port is configured to monitor for external
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* clock pulses, so we'll go ahead and do that in this case.
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34
avr/uart.c
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34
avr/uart.c
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@ -0,0 +1,34 @@
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#include <stdio.h>
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#include <tabby/avr/uart.h>
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#define F_CPU 16000000UL
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#define BAUD TABBY_AVR_UART_BAUD
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#include <util/setbaud.h>
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void uart_init() {
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UBRR0H = UBRRH_VALUE;
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UBRR0L = UBRRL_VALUE;
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#if USE_2X
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UCSR0A |= _BV(U2X0);
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#else
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UCSR0A &= ~(_BV(U2X0));
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#endif
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UCSR0C = _BV(UCSZ01) | _BV(UCSZ00);
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UCSR0B = _BV(RXEN0) | _BV(TXEN0);
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}
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void uart_putchar(char c, FILE *fh) {
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loop_until_bit_is_set(UCSR0A, UDRE0);
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UDR0 = c;
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}
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char uart_getchar(FILE *fh) {
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loop_until_bit_is_set(UCSR0A, RXC0);
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return UDR0;
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}
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@ -1,6 +0,0 @@
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#ifndef _TABBY_AVR_H
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#define _TABBY_AVR_H
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#define TABBY_AVR_SERIAL_BAUD 115200
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#endif /* _TABBY_AVR_H */
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12
include/tabby/avr/uart.h
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include/tabby/avr/uart.h
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@ -0,0 +1,12 @@
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#ifndef _TABBY_AVR_UART_H
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#define _TABBY_AVR_UART_H
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#define TABBY_AVR_UART_BAUD 115200
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void uart_init();
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void uart_putchar(char c, FILE *fh);
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char uart_getchar(FILE *fh);
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#endif /* _TABBY_AVR_UART_H */
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