#include int patty_timer_running(patty_timer *timer) { return (timer->flags & PATTY_TIMER_RUNNING)? 1: 0; } int patty_timer_expired(patty_timer *timer) { if (!(timer->flags & PATTY_TIMER_RUNNING)) { return 0; } return timer->t.tv_sec < 0 || (timer->t.tv_sec == 0 && timer->t.tv_nsec <= 0)? 1: 0; } void patty_timer_clear(patty_timer *timer) { timer->t.tv_sec = 0; timer->t.tv_nsec = 0; timer->flags &= ~PATTY_TIMER_RUNNING; } void patty_timer_start(patty_timer *timer, time_t ms) { timer->t.tv_sec = ms / 1000; timer->t.tv_nsec = (ms % 1000) * 1000000; timer->flags |= PATTY_TIMER_RUNNING; } void patty_timer_stop(patty_timer *timer) { timer->flags &= ~PATTY_TIMER_RUNNING; } void patty_timer_sub(struct timespec *a, struct timespec *b, struct timespec *c) { c->tv_nsec = a->tv_nsec - b->tv_nsec; c->tv_sec = a->tv_sec - b->tv_sec - (c->tv_nsec / 1000000000); c->tv_nsec %= 1000000000; } void patty_timer_tick(patty_timer *timer, struct timespec *elapsed) { struct timespec res; if (!(timer->flags & PATTY_TIMER_RUNNING)) { return; } patty_timer_sub(&timer->t, elapsed, &res); timer->t.tv_sec = res.tv_sec; timer->t.tv_nsec = res.tv_nsec; }