awips2/cave/com.raytheon.uf.viz.core
Richard Peter dbba727f3d Issue #2726: Edex graceful shutdown.
Refactored to use inheritance and separate logic where possible.
             Addressed comments.

Change-Id: I9e62414cd83121575bdf99a3b47466a7585bedb6

Former-commit-id: 6e015b3f61c20635077d6e8271e9b763e5a32fe1
2014-04-14 13:10:11 -05:00
..
.settings Initial revision of AWIPS2 11.9.0-7p5 2012-01-06 08:55:05 -06:00
localization/colorfile Issue #2033 Moved some localization files from build.cave to plugins they are used in. Fixed CAVELocalizationAdapter to search all plugins when file not found in base etc folder for cave static base 2013-08-09 14:24:49 -05:00
META-INF Issue #2725 Move derived parameters logic to common 2014-04-09 09:31:12 -05:00
res/spring Issue #2602 Switch around the order of some things on startup to make thinclient better. 2013-12-11 12:45:11 -06:00
schema Issue #2277 Got rid of all ScriptCreator references in raytheon code. 2013-09-12 10:10:04 -05:00
scriptTemplates Issue #2277 Got rid of all ScriptCreator references in raytheon code. 2013-09-12 10:10:04 -05:00
src/com/raytheon Issue #2726: Edex graceful shutdown. 2014-04-14 13:10:11 -05:00
.classpath Initial revision of AWIPS2 11.9.0-7p5 2012-01-06 08:55:05 -06:00
.project Initial revision of AWIPS2 11.9.0-7p5 2012-01-06 08:55:05 -06:00
build.properties Issue #2033 Moved some localization files from build.cave to plugins they are used in. Fixed CAVELocalizationAdapter to search all plugins when file not found in base etc folder for cave static base 2013-08-09 14:24:49 -05:00
com.raytheon.uf.viz.core.ecl 12.4.1-4 baseline 2012-04-18 15:18:16 -05:00
config.xml 12.4.1-10 baseline 2012-05-01 18:06:13 -05:00
logback-viz-core-developer.xml Issue #2142 initial cutover from log4j to SLF4J and logback 2013-07-01 14:41:05 -05:00
logback-viz-core.xml Issue #2142 enable scan of logback config so cave doesn't need to be restarted if logging config changes 2013-08-29 18:03:03 -05:00
plugin.xml Issue #2363 Add General implementation od IColormapShadedShapeExtension so that all targets will be able to render filled wind barbs. 2014-01-23 12:41:16 -06:00