awips2/cave/com.raytheon.viz.core.gl/localization/glsl/vertex.glsl
root 9f19e3f712 Initial revision of AWIPS2 11.9.0-7p5
Former-commit-id: 64fa9254b946eae7e61bbc3f513b7c3696c4f54f
2012-01-06 08:55:05 -06:00

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231 B
GLSL

// Default vertex shader program for texture based fragment shaders
void main(void) {
gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
gl_ClipVertex = gl_ModelViewMatrix * gl_Vertex;
gl_TexCoord[0] = gl_MultiTexCoord0;
}