181 lines
No EOL
7.1 KiB
C#
181 lines
No EOL
7.1 KiB
C#
/*
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*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*
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*/
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using System;
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using System.Threading;
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using log4net;
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using NUnit.Framework;
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using Apache.Qpid.Messaging;
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using Apache.Qpid.Client.Qms;
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using Apache.Qpid.Client;
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using Apache.Qpid.Integration.Tests.testcases;
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namespace Apache.Qpid.Integration.Tests.interactive
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{
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/// <summary>
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/// SendReceiveTest provides a quick interactive send-receive test, where the user is prompted to trigger each send or receive.
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///
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/// <p><table id="crc"><caption>CRC Card</caption>
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/// <tr><th> Responsibilities <th> Collaborations
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/// <tr><td> Run an interactive send-receive loop prompting user to trigger each event.
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/// </table>
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/// </summary>
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[TestFixture, Category("Interactive")]
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public class SendReceiveTest : BaseMessagingTestFixture
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{
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/// <summary>Used for debugging purposes.</summary>
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private static ILog log = LogManager.GetLogger(typeof(SendReceiveTest));
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/// <summary>Defines the name of the test topic to use with the tests.</summary>
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public const string TEST_ROUTING_KEY = "quicktestkey";
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/// <summary>The number of consumers to test.</summary>
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private const int CONSUMER_COUNT = 5;
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/// <summary>The number of test messages to send.</summary>
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private const int MESSAGE_COUNT = 10;
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/// <summary>Monitor used to signal succesfull receipt of all test messages.</summary>
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AutoResetEvent _finishedEvent;
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/// <summary>Used to count test messages received so far.</summary>
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private int _messageReceivedCount;
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/// <summary>Used to hold the expected number of messages to receive.</summary>
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private int expectedMessageCount;
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/// <summary>Flag used to indicate that all messages really were received, and that the test did not just time out. </summary>
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private bool allReceived;
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/// <summary> Creates one producing end-point and many consuming end-points connected on a topic. </summary>
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[SetUp]
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public override void Init()
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{
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base.Init();
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// Reset all test counts and flags.
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_messageReceivedCount = 0;
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allReceived = false;
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_finishedEvent = new AutoResetEvent(false);
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}
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/// <summary> Cleans up all test end-points. </summary>
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[TearDown]
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public override void Shutdown()
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{
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try
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{
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// Close all end points for producer and consumers.
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// Producer is on 0, and consumers on 1 .. n, so loop is from 0 to n inclusive.
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for (int i = 0; i <= CONSUMER_COUNT; i++)
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{
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CloseEndPoint(i);
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}
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}
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finally
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{
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base.Shutdown();
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}
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}
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/// <summary> Check that all consumers on a topic each receive all message on it. </summary>
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[Test]
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public void AllConsumerReceiveAllMessagesOnTopic()
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{
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// Create end-points for all the consumers in the test.
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for (int i = 1; i <= CONSUMER_COUNT; i++)
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{
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SetUpEndPoint(i, false, true, TEST_ROUTING_KEY + testId, AcknowledgeMode.AutoAcknowledge, false, ExchangeNameDefaults.TOPIC,
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true, false, null);
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testConsumer[i].OnMessage += new MessageReceivedDelegate(OnMessage);
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}
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// Create an end-point to publish to the test topic.
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SetUpEndPoint(0, true, false, TEST_ROUTING_KEY + testId, AcknowledgeMode.AutoAcknowledge, false, ExchangeNameDefaults.TOPIC,
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true, false, null);
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expectedMessageCount = (MESSAGE_COUNT * CONSUMER_COUNT);
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PromptAndWait("Press to send...");
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for (int i = 0; i < MESSAGE_COUNT; i++)
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{
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testProducer[0].Send(testChannel[0].CreateTextMessage("A"));
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}
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_finishedEvent.WaitOne(new TimeSpan(0, 0, 0, 10), false);
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PromptAndWait("Press to complete test...");
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// Check that all messages really were received.
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Assert.IsTrue(allReceived, "All messages were not received, only got " + _messageReceivedCount + " but wanted " + expectedMessageCount);
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}
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/// <summary> Check that consumers on the same queue receive each message once accross all consumers. </summary>
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//[Test]
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public void AllConsumerReceiveAllMessagesOnDirect()
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{
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// Create end-points for all the consumers in the test.
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for (int i = 1; i <= CONSUMER_COUNT; i++)
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{
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SetUpEndPoint(i, false, true, TEST_ROUTING_KEY + testId, AcknowledgeMode.AutoAcknowledge, false, ExchangeNameDefaults.DIRECT,
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true, false, null);
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testConsumer[i].OnMessage += new MessageReceivedDelegate(OnMessage);
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}
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// Create an end-point to publish to the test topic.
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SetUpEndPoint(0, true, false, TEST_ROUTING_KEY + testId, AcknowledgeMode.AutoAcknowledge, false, ExchangeNameDefaults.DIRECT,
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true, false, null);
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expectedMessageCount = MESSAGE_COUNT;
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for (int i = 0; i < MESSAGE_COUNT; i++)
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{
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testProducer[0].Send(testChannel[0].CreateTextMessage("A"));
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}
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_finishedEvent.WaitOne(new TimeSpan(0, 0, 0, 10), false);
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// Check that all messages really were received.
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Assert.IsTrue(allReceived, "All messages were not received, only got: " + _messageReceivedCount + " but wanted " + expectedMessageCount);
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}
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/// <summary> Atomically increments the message count on every message, and signals once all messages in the test are received. </summary>
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public void OnMessage(IMessage m)
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{
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int newCount = Interlocked.Increment(ref _messageReceivedCount);
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if (newCount >= expectedMessageCount)
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{
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allReceived = true;
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_finishedEvent.Set();
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}
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}
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/// <summary>Prompts the user on stdout and waits for a reply on stdin, using the specified prompt message.</summary>
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///
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/// <param name="message">The message to prompt the user with.</param>
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private void PromptAndWait(string message)
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{
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Console.WriteLine("\n" + message);
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Console.ReadLine();
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}
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}
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} |