awips2/cave/com.raytheon.viz.gfe/help/SpatialEditorDialogs.html
root 06a8b51d6d Initial revision of AWIPS2 11.9.0-7p5
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<title>Spatial Editor Dialogs</title>
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<h1 class="3Heading">
<a name="SpatialEditorDialogs"></a>Spatial Editor Dialogs</h1>
The following dialogs are involked from the Spatial Editor:
<ul>
<li>
<a href="#DisplayAttributesDialog">Display Attributes Dialog</a></li>
<li>
<a href="#FuzzValueDialog">Fuzz Value Dialog</a></li>
<li>
<a href="ColorDialogs.html#ColorTableEditor">Color Table Editor</a></li>
<li>
<a href="ColorDialogs.html#ColorChooser">Color Chooser</a></li>
</ul>
<hr width="100%">
<h2><a name="DisplayAttributesDialog"></a>Display Attributes Dialog</h2>
The Display Attributes Dialog allows the user to choose the type of
visualization
that is used when the editor is in "image" mode and "graphic"
mode.&nbsp;
You can never turn off the "Image" display for the "image" mode.&nbsp;
The dialog is sensitive to the current editor, and the current
mode.&nbsp;
It will only display those options that are available at that
time.&nbsp;
Note that you must always select 1 image while in image mode, and at
least
1 graphic, while in graphic mode.
<p><img src="images/DialogDisplayAttributes.jpg" nosave="" height="180"
width="275"><br>
&nbsp;
</p>
<p></p>
<hr width="100%">
<h2><a name="FuzzValueDialog"></a>Fuzz Value Dialog</h2>
The Fuzz Value Dialog is opened from the Edit Actions Dialog.&nbsp; It
allows you to set the value used when defining<a
href="Button3Popups.html#SelectHomogeneous">Homogeneous
Edit Areas.</a>
<p>Type in the fuzz value and click OK or use the slider to set the
value.
</p>
<p>At any time you can click Cancel to cancel the operation and close
the
dialog.
</p>
<div class="Body">
<div class="Body">
<div class="Body">&nbsp;
<br>
<img src="images/DialogFuzz.jpg" nosave="" height="189" width="246"><br>
<br>
<hr style="width: 100%; height: 2px;">
<h2><a name="ColorTableEditor"></a>Color Table Editor</h2>
The Color Table Editor allows the user to create new and modify
existing color enhancement curves for various scalar and vector weather
elements.&nbsp; For details on how to use the color table editor, see
the <a href="ColorDialogs.html#ColorTableEditor">Color Table Editor
Dialog</a> documentation.<br>
<br>
<img alt="Color Table Editor" src="images/ColorTableEditor.jpg"
style="width: 533px; height: 425px;"><br>
<span style="text-decoration: underline;"></span><br>
<br>
<hr style="width: 100%; height: 2px;">
<h2><a name="ColorChooser"></a>Color Chooser</h2>
The Color Chooser allows the user to change the "graphic color" for
weather elements.&nbsp; For details on how to use the color chooser,
see the <a href="ColorDialogs.html#ColorChooser">Color Chooser Dialog</a>
documentation.<br>
<br>
<span style="text-decoration: underline;"><img alt=""
src="images/ColorChooser.gif"></span></div>
</div>
</div>
<hr width="100%">
<center>&nbsp;<a href="#SpatialEditorDialogs">Back To Top</a></center>
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