awips2/cave/com.raytheon.uf.viz.core
Brian Clements a87e344a27 Issue #3500 remove locking on osgi internals, rework gfe client startup
fixed error handling in loadConfig.py
added python to path in GfePyIncludeUtil
moved ProcedureXMLManager to overridable method in AbstractCaveComponent

Change-Id: Ie7dff55657ba216c47f7a56b3506cbed3a3f6ab2

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2014-08-22 08:56:56 -05:00
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.settings Initial revision of AWIPS2 11.9.0-7p5 2012-01-06 08:55:05 -06:00
localization/colorfile Issue #2033 Moved some localization files from build.cave to plugins they are used in. Fixed CAVELocalizationAdapter to search all plugins when file not found in base etc folder for cave static base 2013-08-09 14:24:49 -05:00
META-INF Issue #2491 Move ncep bundles off od SerializationUtil. 2013-10-29 12:28:07 -05:00
res/spring Issue #2602 Switch around the order of some things on startup to make thinclient better. 2013-12-11 12:45:11 -06:00
schema Issue #2277 Got rid of all ScriptCreator references in raytheon code. 2013-09-12 10:10:04 -05:00
scriptTemplates Issue #2277 Got rid of all ScriptCreator references in raytheon code. 2013-09-12 10:10:04 -05:00
src/com/raytheon Issue #3500 remove locking on osgi internals, rework gfe client startup 2014-08-22 08:56:56 -05:00
.classpath Initial revision of AWIPS2 11.9.0-7p5 2012-01-06 08:55:05 -06:00
.project Initial revision of AWIPS2 11.9.0-7p5 2012-01-06 08:55:05 -06:00
build.properties Issue #2033 Moved some localization files from build.cave to plugins they are used in. Fixed CAVELocalizationAdapter to search all plugins when file not found in base etc folder for cave static base 2013-08-09 14:24:49 -05:00
com.raytheon.uf.viz.core.ecl 12.4.1-4 baseline 2012-04-18 15:18:16 -05:00
config.xml 12.4.1-10 baseline 2012-05-01 18:06:13 -05:00
logback-viz-core-developer.xml Issue #2142 initial cutover from log4j to SLF4J and logback 2013-07-01 14:41:05 -05:00
logback-viz-core.xml Issue #2142 enable scan of logback config so cave doesn't need to be restarted if logging config changes 2013-08-29 18:03:03 -05:00
plugin.xml Issue #2363 Add General implementation od IColormapShadedShapeExtension so that all targets will be able to render filled wind barbs. 2014-01-23 12:41:16 -06:00