# Editing Menus
Any of the menus in the menubar can be customized in the **Localization Perspective**.
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## Modifying Menus
Once in the **Localization Perspective**, menus can be modified by going to the **D2D** > **Menus** directory in the File Browser. Here there are submenus for different data types and menu structures. Usually the **index.xml** file found in these submenus is the *master* file which the actual menu is based off of. This file can reference other xml files and you may have to modify these *child* xml files to get the results you are looking for.
In order to modify any file, you must right click on it and
select **Copy To > USER (my-username)**. Then you may open this copy and begin to modify it. Once this process has been completed and a change has been made and saved, CAVE will need to be restarted and opened in the D2D perspective to see the change.
This example covers how to add a new menu entry to an existing menu.
1. Switch to the **Localization Perspective**
2. Find the **grid** folder under **D2D** > **Menus**
3. Double-click to expand **index.xml**
4. Right-click to **BASE (common_static)** and select **Copy To...**, then select **USER** level
5. Double-click **USER** to open the editor and copy an existing include tag, and update the *modelName* (this must match an existing product found in the Product Browser) and the *menuName* (this can be anything)
6. Once this is completed, save the file and restart CAVE
7. Navigate to the **Models** menu and you should see a new entry with **GEFS**
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## Removing Menus
This example covers how to remove a menu (in this case **MRMS**) from D2D:
1. Switch to the **Localization Perspective**
2. Find the **mrms** folder under **D2D** > **Menus**
3. Double-click to expand **index.xml**
4. Right-click **BASE** and select **Copy To...**, then select **USER** level
5. Right-click refresh the **mrms** entry
6. Double click **USER** to open the editor and change
to
With this completed, you can now restart CAVE and will not see the MRMS menu anymore. Repeat this example for other product menus, such as **radar**, **upperair**, **tools**, etc., to further customize D2D data menus for any level of localization.