/*=========================================================================*/ /* FILE PATH/NAME: st3_includes/overlay.h */ /* */ /* HEADER FILE */ /* */ /*=========================================================================*/ #ifndef OVERLAY_H #define OVERLAY_H #include "stage3.h" typedef struct { char id[9]; char name[21]; int order,npts; HRAP *hrap; } overlay_struct; overlay_struct **fgbasin; overlay_struct **mapbasin; overlay_struct **river; overlay_struct **bound; overlay_struct **state; overlay_struct **county; struct { short state; short county; short river; short mapbasin; short fgbasin; short gridtocounty; short gridtobasin; short site_boundary; } overlay_avail; char ***loc_basin; char ***loc_cty; char ***loc_area; int nummap; int numfg; int numrivers; int numrfc; int numstates; int numcounty; #endif /* #ifndef OVERLAY_H */