#include #include "sndglib.h" /* * Temporary routine written as we move to my new code base which doesn't * store omega in index 0 * * Takes a sounding from getsndg() which has OMEG stored in index 6 and * moves it to index 0 and slide the others over one index */ void flipflopsounding(float **inoutsndg, int nlev) { //float tmpsndg[MAXLEV][NPARM]; //int i, j; //if (nlev >= MAXLEV) { // fprintf(stderr, " flipflopsounding. nlev >= MAXLEV\n"); //} /* First copy stuff into temporary array */ //for (i=0;i