no longer get empty group if user denies contact request
fixed UI update issue when server removes from your roster
added icon for pending contact request
fixed auto accept reply from users you initiated contact request with
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if user is logged in to a client that supports shared displays, invites always go there
behaviour unchanged if not logged into a client that supports shared displays
added better resource name than 'Smack' for cave clients
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needed since collaboration server lower cases room names
lower cased on creation so in memory matches what is on the server
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now only checks if the bare ID (no resource) is subscribed to topic
added method to check for same ID using multiple handles
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moved non-session classes out of session package
connection classes moved to connection package
made separate classes for connection listeners
removed password from heap
login dialog remembers last server used
added reconnect handler to prompt user to re-login after disconnect
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clients were missing events and messages because listeners weren't up before joining
collaboration connection needed to add to session map before joining the session
display containers needed to register with session event bus before joining the session
clients no longer send events to empty sessions
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the server can be queried for userids by room admins
this does not update the stored participant info in muc
added cached, on-demand check for userid for participants
needed for leadership transfer
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added username to paths in http urls to prevent old events from being picked up with new leader
added simple check to prevent invalid leader change events from being processed
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fixed history messages having incorrect 'from' type
added ignore to dispose messages after room is closed
renamed tool tip for userid to match how JIDs are labled in client
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collaboration was being shutdown even though smack was trying to reconnect
changed to notify of disconnect, but not shutdown until reconnect fails
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new servlet http service that communicates with openfire for configuration
new openfire plugin to reflect new http service
openfire and http service no longer need to be on same machine
moved http header parsing code from ogc to common util
updated collaboration http code to prefer XML instead of HTML
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tree view uses hashmap to decide if a node is new
tree was collapsing groups/sessions on refresh since it thought they were new nodes
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VenueParticipant no longer a subtype of UserId
New interface for both
refactored base classes to be generic for user types
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user was being added to roster twice, the second time overwrote the group info
changed dialog to pass group info back so we only add once
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xmpp does not limit the characters that can go in a handle
fixed id from room parsing to account for special characters
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we were sending the wrong presence type when accepting request
pidgin handled it, but it wasn't to the spec
fixed by adding contact to roster if not already a friend
request authorization dialog doesn't prompt for group if they are already in one
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removed venue info because you can't get it for private rooms
improved error handling for existing room when attempting to create
fixed default compression config
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user is now prompted to accept contact request
added support for managing contacts that haven't accepted contact requests
contacts list shows new icon for contacts that haven't accepted contact requests
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added shared groups to represent groups managed by server
local group actions changed to modify roster groups
code cleanup on contacts manager including removing unneeded roster manager
update script to clean up localization files
removed ui option to create an empty group
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status from preference store wasn't being parsed correctly
changed connection data to store as Mode object instead of string
added parse method to collaboration utils
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room ids were being generated with the hostname used to connect to the server
they needed to be generated with what the server calls itself
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added functionality that makes the contact list compatible with server rosters that could be modified with other clients
added support for roster entries that aren't in a local or server group
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added more listener handling for venue events and server disconnection
added capability to connect to a different server from UI
added better error messages for failed connection/login to server
fixed assumptions that server always sends HTTP url and has feed chatroom
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