From e1c07b580375a6a4d4afc97da7f8f3b68b6948ff Mon Sep 17 00:00:00 2001 From: Ben Steffensmeier Date: Wed, 15 Aug 2012 15:25:46 -0500 Subject: [PATCH] Issue #1033 do not load grib data on tileset creation but instead load allow it to load async. Former-commit-id: 61aab7b55f9868e69b43c5250515ce0d5b01d6e5 --- .../src/com/raytheon/viz/core/rsc/hdf5/AbstractTileSet.java | 6 ------ 1 file changed, 6 deletions(-) diff --git a/cave/com.raytheon.viz.core/src/com/raytheon/viz/core/rsc/hdf5/AbstractTileSet.java b/cave/com.raytheon.viz.core/src/com/raytheon/viz/core/rsc/hdf5/AbstractTileSet.java index a0e94167b9..34e430f142 100644 --- a/cave/com.raytheon.viz.core/src/com/raytheon/viz/core/rsc/hdf5/AbstractTileSet.java +++ b/cave/com.raytheon.viz.core/src/com/raytheon/viz/core/rsc/hdf5/AbstractTileSet.java @@ -293,12 +293,6 @@ public abstract class AbstractTileSet implements IRenderable, IMeshCallback { int effectiveWidth = 0; int effectiveHeight = 0; - try { - preloadDataObject(level); - } catch (StorageException e1) { - throw new VizException("Unable to load data", e1); - } - try { ReferencedEnvelope mapEnv = new ReferencedEnvelope( this.mapDescriptor.getGridGeometry().getEnvelope());