Issue #1328 Fixed invalid thread access issue when parm inventory changes and GridCanvas needs to redraw

Change-Id: I8207e9e3082db861c8040858ef11dc67e63747da

Former-commit-id: ba1d1a6bfe57466a6a0fe5864cd87ffefe61a2f8
This commit is contained in:
Max Schenkelberg 2012-12-07 11:44:46 -06:00
parent 8fc766ab05
commit d833d917db

View file

@ -76,6 +76,14 @@ import com.raytheon.viz.gfe.temporaleditor.TemporalEditor;
public class GridManager implements IGridManager,
ISpatialEditorTimeChangedListener {
private class RedrawRunnable implements Runnable {
@Override
public void run() {
redraw();
}
}
/**
* Job to scroll the grid manager horizontally
*/
@ -246,6 +254,8 @@ public class GridManager implements IGridManager,
private boolean selectionActive;
private Runnable redraw = new RedrawRunnable();
/**
* @return the selectionActive
*/
@ -801,6 +811,6 @@ public class GridManager implements IGridManager,
@Override
public void spatialEditorTimeChanged(Date date) {
syncSelectTR(date);
redraw();
VizApp.runAsync(redraw);
}
}