Issue #2361 undo loading maps at startup
Change-Id: If737fe16df0b11dbb2dd510697cba2ffaa5967a4 Former-commit-id: 15c1452f6970515d91b5bcc0c75de1679f561c87
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1 changed files with 4 additions and 9 deletions
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@ -19,8 +19,6 @@
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**/
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**/
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package com.raytheon.viz.ui.personalities.awips;
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package com.raytheon.viz.ui.personalities.awips;
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import com.raytheon.uf.viz.core.maps.MapStore;
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/**
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/**
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* This is the default component for CAVE that is the standard workbench with
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* This is the default component for CAVE that is the standard workbench with
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* all the perspectives.
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* all the perspectives.
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@ -30,8 +28,9 @@ import com.raytheon.uf.viz.core.maps.MapStore;
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* SOFTWARE HISTORY
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* SOFTWARE HISTORY
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* Date Ticket# Engineer Description
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* Date Ticket# Engineer Description
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* ------------ ---------- ----------- --------------------------
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* ------------ ---------- ----------- --------------------------
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* Aug 9, 2010 mschenke Initial creation
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* Aug 09, 2010 mschenke Initial creation
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* Jul 1, 2013 2139 jsanchez Loaded map tree at cave start up.
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* Jul 01, 2013 2139 jsanchez Loaded map tree at cave start up.
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* Oct 22, 2013 2361 njensen Undid 2139 fix since 2158 fixes it more efficiently
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*
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*
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* </pre>
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* </pre>
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*
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*
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@ -54,11 +53,7 @@ public class CAVE extends AbstractCAVEComponent {
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*/
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*/
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@Override
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@Override
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protected void startInternal(String componentName) throws Exception {
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protected void startInternal(String componentName) throws Exception {
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// Loading Map Tree
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long t = System.currentTimeMillis();
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MapStore.getMapTree();
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System.out.println("Loading Map Tree: "
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+ (System.currentTimeMillis() - t));
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}
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}
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}
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}
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