Issue #1033 do not load grib data on tileset creation but instead load allow it to load async.
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@ -293,12 +293,6 @@ public abstract class AbstractTileSet implements IRenderable, IMeshCallback {
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int effectiveWidth = 0;
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int effectiveHeight = 0;
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try {
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preloadDataObject(level);
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} catch (StorageException e1) {
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throw new VizException("Unable to load data", e1);
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}
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try {
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ReferencedEnvelope mapEnv = new ReferencedEnvelope(
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this.mapDescriptor.getGridGeometry().getEnvelope());
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