Issue #1033 do not load grib data on tileset creation but instead load allow it to load async.

Former-commit-id: cb99170685 [formerly cb99170685 [formerly 97d786afadf136f75ffd6a440d35b628e144b888]]
Former-commit-id: b194a17abc
Former-commit-id: 74acf329c4
This commit is contained in:
Ben Steffensmeier 2012-08-15 15:25:46 -05:00
parent 13d7576686
commit 48a5389b2f

View file

@ -293,12 +293,6 @@ public abstract class AbstractTileSet implements IRenderable, IMeshCallback {
int effectiveWidth = 0; int effectiveWidth = 0;
int effectiveHeight = 0; int effectiveHeight = 0;
try {
preloadDataObject(level);
} catch (StorageException e1) {
throw new VizException("Unable to load data", e1);
}
try { try {
ReferencedEnvelope mapEnv = new ReferencedEnvelope( ReferencedEnvelope mapEnv = new ReferencedEnvelope(
this.mapDescriptor.getGridGeometry().getEnvelope()); this.mapDescriptor.getGridGeometry().getEnvelope());