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<title>gfeConfig - Weather Element Configuration</title>
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<h2 style="text-align: center;">GFE/ifpIMAGE Configuration File<br>
Weather Element Configuration</h2>
<br>
&nbsp;
<table nosave="" border="1" cols="4" width="100%">
<tbody>
<tr>
<td>
<center><b>GFE Configuration Item</b></center>
</td>
<td>
<center><b>Applicable to GFE</b></center>
</td>
<td>
<center><b>Applicable to ifpIMAGE</b></center>
</td>
<td>
<center><b>Notes</b></center>
</td>
</tr>
<tr>
<td><a href="#GenericGraphicColors">Generic Graphic Colors</a></td>
<td>YES</td>
<td>YES</td>
<td><br>
</td>
</tr>
<tr>
<td><a href="#SpecificWeatherElementGraphicColor">Specific
Weather Element
Graphic Color</a></td>
<td>YES</td>
<td>YES</td>
<td><br>
</td>
</tr>
<tr>
<td><a href="#SpecificGraphicLineWidthsforaWeatherElement">Specific
Weather
Element Line Widths</a></td>
<td>YES</td>
<td>YES</td>
<td><br>
</td>
</tr>
<tr>
<td><a href="#SpecificGraphicLinePatternsforaWeatherElement">Specific
Weather
Element Line Patterns</a></td>
<td>YES</td>
<td>YES</td>
<td><br>
</td>
</tr>
<tr>
<td><a href="#SpecificFontOffsetsforaWeatherElement">Specific
Weather Element
Font Offsets</a></td>
<td>YES</td>
<td>YES</td>
<td><br>
</td>
</tr>
<tr>
<td><a href="#SpecificDensitiesforaWeatherElement">Specific
Weather Element
Densities</a></td>
<td>YES</td>
<td>YES</td>
<td><br>
</td>
</tr>
<tr>
<td><a href="#TemporalEditorPaneSize">Temporal Editor Pane Size</a></td>
<td>YES</td>
<td>NO</td>
<td><br>
</td>
</tr>
<tr>
<td><a href="#ContourValues">Contour Values and Intervals</a></td>
<td>YES</td>
<td>YES</td>
<td><br>
</td>
</tr>
<tr>
<td><a href="#DeltaValues">Delta Values</a></td>
<td>YES</td>
<td>NO</td>
<td><br>
</td>
</tr>
<tr>
<td><a href="#FuzzValues">Fuzz Values</a></td>
<td>YES</td>
<td>NO</td>
<td><br>
</td>
</tr>
<tr>
<td><a href="#WeatherElementVisualTypes">Weather Element Visual
Types</a></td>
<td>YES</td>
<td>YES</td>
<td><br>
</td>
</tr>
<tr>
<td><a href="#BoundedAreaLabelBoundaryVisibility">Bounded Area
Label/Boundary
Visibility</a></td>
<td>YES</td>
<td>YES</td>
<td><br>
</td>
</tr>
<tr>
<td><a href="#WindBarbandWindArrowDefaultSizes">Wind Barb and
Arrow Default
Sizes</a></td>
<td>YES</td>
<td>YES</td>
<td><br>
</td>
</tr>
<tr>
<td><a href="#WindArrowScaling">Wind Arrow Scaling</a></td>
<td>YES</td>
<td>YES</td>
<td><br>
</td>
</tr>
<tr>
<td><a href="#SampleFormatsforVectorData">Sample Formats for
Vector Data</a></td>
<td>YES</td>
<td>YES</td>
<td><br>
</td>
</tr>
<tr>
<td><a href="#DefaultValues">Default Values (for
CreateFromScratch)</a></td>
<td>YES</td>
<td>NO</td>
<td><br>
</td>
</tr>
</tbody>
</table>
</div>
<blockquote>
</blockquote>
<hr style="width: 100%; height: 2px;">
<h4><br>
</h4>
<h4><a name="GenericGraphicColors"></a><font size="+1">Generic Graphic
Colors</font></h4>
The list of generic colors defines set of graphic colors that will be
assigned
to the graphics, unless overridden by specific graphical colors.&nbsp;
If the user loads too many weather elements such that this list is
exhausted,
the GFE will recycle the list and use the colors again.&nbsp; An
additional
set of colors is automatically added.
<p><b><tt>Generic_colors = ['Green', 'Coral', 'Cyan', 'Wheat',
'Yellow',
'Violet', 'DarkKhaki', 'OrangeRed', 'DodgerBlue2', 'SpringGreen',
'IndianRed',
'CadetBlue1', 'NavajoWhite', 'LightGoldenrod1', 'Plum1',
'LemonChiffon3',
'LightSalmon', 'SlateGray3', 'DarkSeaGreen2', 'LemonChiffon',
'LightCyan2',
'Seashell', 'MediumPurple', 'Thistle1', 'RosyBrown3']</tt></b>
<br>
&nbsp;
</p>
<h4><a name="SpecificWeatherElementGraphicColor"></a><font size="+1">Specific
Weather Element Graphic Color</font></h4>
The user may set up specific colors for a parameter.&nbsp; These colors
are only suggestions.&nbsp; The GFE will make every attempt to use
these
colors for the weather element.&nbsp; In the case that the color is
already
in use, the GFE will assign a color from the Generic_colors list.&nbsp;
The format of the specific color entries is the
weatherElementName_graphicColor.&nbsp;
For those weather elements that are not surface-based, the format is
weatherElementName_level_graphicColor.
<p><b><tt>T_graphicColor = 'green'</tt></b>
<br>
<b><tt>Wx_graphicColor = 'White'</tt></b>
<br>
&nbsp;
</p>
<h4><a name="SpecificGraphicLineWidthsforaWeatherElement"></a><font
size="+1">Specific
Graphic Line Widths for a Weather Element</font></h4>
The default line width of any weather element can be specified in the
configuration
file.&nbsp; Valid numbers are zero and up. You can always change the
line
width interactively during a GFE session.&nbsp; If not specified, then
the line width is assumed to be zero. The format of the entry is
weatherElementName_lineWidth
= width.&nbsp;&nbsp;&nbsp; For those weather elements that are not
surface-based,
the format is weatherElementName_level_lineWidth.&nbsp; The larger the
number , the wider the line.&nbsp;&nbsp; Do not include a decimal
point.&nbsp;
The line width affects the following visualizations:
<blockquote><li>Bounded Area outlines (weather)</li>
<li>Contour Lines (scalar)</li>
<li>Wind Barb and Wind Arrow Lines (vector)</li>
</blockquote>
<b><tt>T_lineWidth = 1</tt></b>
<br>
&nbsp;
<h4><a name="SpecificGraphicLinePatternsforaWeatherElement"></a><font
size="+1">Specific
Graphic Line Patterns for a Weather Element</font></h4>
The default line pattern can be varied for each weather element.&nbsp;
If not specified, then the line pattern is assumed to be solid.&nbsp;
There
are currently four line patterns supported in the GFE. The possible
strings
are "SOLID", "DASHED", "DOTTED", "DASHED_DOTTED". The format of the
entry
is weatherElementName_linePattern = "PatternName".&nbsp;&nbsp; For
those
weather elements that are not surface-based, the format is
weatherElementName_level_linePattern.&nbsp;
The line pattern affects the following visualizations:
<blockquote><li>Bounded Area outlines (weather)</li>
<li>Contour Lines (scalar)</li>
<li>Wind Barb and Wind Arrow Lines (vector)</li>
</blockquote>
<b><tt>T_linePattern = "SOLID"</tt></b>
<br>
&nbsp;
<h4><a name="SpecificFontOffsetsforaWeatherElement"></a><font size="+1">Specific
Font Offsets for a Weather Element</font></h4>
The font used for a specific weather element display is based on three
things:
<blockquote><li>The definition of TextFont*, which defines the standard
fonts used in
the
GFE.</li>
<li>The optional definition of display type fonts, which defines
which of
the
standard fonts should be used for this particular type of display
(e.g.,
Contour_font).</li>
<li>The optional font offset, which adds or subtracts an offset size
from
the
calculations derived in the first two steps.</li>
</blockquote>
The font offsets affect the following visualizations:
<blockquote><li>Bounded Area labels (weather)</li>
<li>Contour labels (scalar)</li>
<li>Wind Arrows and Wind Barbs (vector)</li>
</blockquote>
The font offsets are used differently for wind arrows and wind
barbs.&nbsp;
Obviously these visualizations do not have text associated with
them.&nbsp;
Specifying a positive number for font offsets will result in a larger
(e.g.,
longer) wind barb or arrow.&nbsp; Specifying a negative number for the
font offset will result in a smaller wind barb or arrow.
<p>The font offset (called magnification on the GFE menus) allows the
default
font size to be increased or decreased on a per-parameter basis.&nbsp;
Note that for wind arrows/barbs, the fontOffset controls the size of
the
wind arrows/barbs.&nbsp; Numbers can range from -2 through +2. Format
is
parmName_fontOffset.&nbsp;&nbsp; For those weather elements that are
not
surface-based, the format is weatherElementName_level_fontOffset. Do
not
include a decimal point after these entries.
</p>
<p><b><tt>T_fontOffset = 0</tt></b>
<br>
&nbsp;
</p>
<h4><a name="SpecificDensitiesforaWeatherElement"></a><font size="+1">Specific
Densities for a Weather Element</font></h4>
The density control of the weather element works differently, depending
upon the data type.&nbsp; For scalar contoured data, the density
control
modifies the set of contours to show more or less of them.&nbsp; For
vector
wind barbs or arrows, the density control controls the packing
algorithm
to show more or less of them.&nbsp; Density does not affect the display
of weather-type data. The default is zero. Typical values can range
from
-2 through +2.&nbsp; You can use values outside of this range if
desired.&nbsp;
Format is parmName_density.&nbsp;&nbsp;&nbsp; For those weather
elements
that are not surface-based, the format is
weatherElementName_level_density.
Do not include a decimal point after these entries.
<p><b><tt>T_density = 0</tt></b>
<br>
&nbsp;
</p>
<h4><a name="TemporalEditorPaneSize"></a><font size="+1">Temporal
Editor Pane
Size</font></h4>
The user has the ability of controlling the initial size of temporal
editor
panes based on the weather element first loaded into a pane.&nbsp; If
not
specified, the default is 150 pixels in height.&nbsp; The format of
this
entry is the weatherElementName_temporalDataPaneSize.&nbsp;&nbsp; For
those
weather elements that are not surface-based, the format is
weatherElementName_level_temporalDataPaneSize.
<p><b><tt>Wx_temporalDataPaneSize = 200</tt></b>
<br>
&nbsp;
</p>
<h4><a name="ContourValues"></a><font size="+1">Contour Values and
Intervals</font></h4>
There are two ways to define contour values, either by specifying a
complete
set of values, or by specifying a single interval.&nbsp; If both
methods
are defined, then the contour values will be used, thus overriding the
defined contour interval. If neither is defined, then the GFE uses an
algorithm
with linear contour intervals.&nbsp; The values will be with a 1, 2, or
5 unit, such as 0.1, 0.2, 0.5, 1.0, 2.0, 5.0, etc. The algorithm
continues
to add more values until there are around 30 of them.&nbsp; This works
well on some weather elements and very poorly on others.&nbsp; The
format
is parmName_optionname, but for non-surface based elements, the format
is parmName_level_optionname.
<h5><font size="+0">Explicit Contour Values</font></h5>
If the user wishes to specify explicit contour values for a weather
element,
the format is weatherElementName_contourValues with a list of contour
values.
QPF is normally defined in the configuration file since small values
are
very important and the typical contour interval does not show enough
resolution
at low values.
<p>Contour value specification is ignored for vector and weather-type
weather
elements.
</p>
<p><b><tt>QPF_contourValues = [0.01, 0.05, 0.10, 0.15, 0.20, 0.25,
0.30,
0.40, 0.50,
<br>
&nbsp; 0.60, 0.7, 0.8, 0.9, 1.0, 1.2, 1.4, 1.6, 1.8, 2.0, 2.2,
2.4, 2.6, 2.8,
<br>
&nbsp; 3.0, 3.2, 3.4, 3.6, 3.8, 4.0, 4.2, 4.4, 4.6, 4.8, 5.0]<br><br>
Topography_contourValues = [5.0, 10.0, 20.0, 30.0, 40.0, 50.0,<br>
&nbsp;&nbsp;60.0, 70.0, 80.0, 90.0, 100.0, 125.0, 150.0, 175.0, 200.0, 250.0,<br>
&nbsp;&nbsp;300.0, 350.0, 400.0, 450.0, 500.0, 600.0, 700.0, 800.0, 900.0,<br>
&nbsp;&nbsp;1000.0, 1250.0, 1500.0, 1750.0, 2000.0, 2500.0, 3000.0, 3500.0,<br>
&nbsp;&nbsp;4000.0, 4500.0, 5000.0, 5500.0, 6000.0, 6500.0, 7000.0, 7500.0,<br>
&nbsp;&nbsp;8000.0, 8500.0, 9000.0, 9500.0, 10000.0, 11000.0, 12000.0, 13000.0,<br>
&nbsp;&nbsp;14000.0, 15000.0, 16000.0, 17000.0, 18000.0, 19000.0, 20000.0]</tt></b>
</p>
<h5><font size="+0">Contour Interval</font></h5>
The user may also specify a contour interval for a weather
element.&nbsp;
The format is weatherElementName_contourInterval with a single number.
If not defined, then contour values are automatically computed.
<p><b><tt>Sky_contourInterval = 10.0</tt></b>
<br>
<b><tt>PoP_contourInterval = 10.0</tt></b>
<br>
<b><tt>MinT_contourInterval = 5.0</tt></b>
<br>
<b><tt>MaxT_contourInterval = 5.0</tt></b>
<br>
<b><tt>T_contourInterval = 5.0</tt></b>
<br>
<b><tt>Td_contourInterval = 5.0</tt></b>
<br>
&nbsp;
</p>
<h4><a name="DeltaValues"></a><font size="+1">Delta Values</font></h4>
Delta values are weather element specific.&nbsp; If not defined, it
defaults
to the minimum precision (e.g., 1 degree for temperature, 0.01" for
QPF).
The delta value is used for the Adjust Up and Adjust Down smart tools.
These may be reset through the GFE GUI.&nbsp; Delta values are ignored
for the weather type of weather element. Format is parmName_deltaValue
= value.&nbsp;&nbsp; For those weather elements that are not
surface-based,
the format is weatherElementName_level_deltaValue.&nbsp; Be sure to
include
a decimal point.
<p><b><tt>FzLevel_deltaValue = 100.0<br>
SnowLevel_deltaValue = 100.0</tt></b>
<br>
</p>
<h4><a name="FuzzValues"></a><font size="+1">Fuzz Values</font></h4>
Fuzz values are weather element specific.&nbsp; If not defined, it
defaults
to 1/100 of the parameter's range. A fuzz value is used when the user
selects
the "select homogenous area" on the spatial editor.&nbsp; It is used to
determine all grid points that are contiguous that are "close to" the
selected
point and then uses that set as the new edit area.&nbsp; These may be
reset
through the GFE GUI.&nbsp; Fuzz values are ignored for the weather type
of weather element.
<p>For example, if the fuzz is 2.0 degrees for Temperature and you
click
on 40 degrees, then all points between 38 and 42 will be selected as
long
as they are contiguous to the click point. Format is parmName_fuzzValue
= value.&nbsp;&nbsp; For those weather elements that are not
surface-based,
the format is weatherElementName_level_fuzzValue.
</p>
<p><b><tt>T_fuzzValue = 10.0</tt></b>
<br>
&nbsp;
</p>
<h4><a name="WeatherElementVisualTypes"></a><font size="+1">Weather
Element Visual
Types</font></h4>
Visual types define the spatial and temporal visualization types for
the
different data types (scalar, vector, and weather).&nbsp; The following
table illustrates the possible values for each editor and data type.
The
user may choose any of the choices.<br>
<br>
<table nosave="" border="1" width="100%">
<tbody>
<tr>
<td>
<center><b>Editor Type</b></center>
</td>
<td>
<center><b>Data Type</b></center>
</td>
<td>
<center><b>Available Visual Types (Image Mode)</b></center>
</td>
<td>
<center><b>Available Visual Types (Graphic Mode)</b></center>
</td>
</tr>
<tr>
<td>Spatial</td>
<td>Scalar</td>
<td>Image, Contour</td>
<td>Contour</td>
</tr>
<tr>
<td>Spatial</td>
<td>Vector</td>
<td>Image, WindBarb, WindArrow</td>
<td>WindBarb, WindArrow</td>
</tr>
<tr>
<td>Spatial</td>
<td>Weather</td>
<td>Image, BoundedArea</td>
<td>BoundedArea</td>
</tr>
<tr>
<td>Spatial</td>
<td>Discrete</td>
<td>Image, BoundedArea</td>
<td>BoundedArea</td>
</tr>
<tr>
<td>Temporal</td>
<td>Scalar</td>
<td>TEColorBar, TEColorRangeBar, TimeBar, RangeBar</td>
<td>TimeBar, RangeBar</td>
</tr>
<tr>
<td>Temporal</td>
<td>Vector</td>
<td>TEColorBar, TEColorRangeBar, TimeBar, WindBarb, WindArrow,
RangeBar</td>
<td>TimeBar, WindBarb, WindArrow, RangeBar</td>
</tr>
<tr>
<td>Temporal</td>
<td>Weather</td>
<td>TEColorBar</td>
<td>&lt;none&gt;</td>
</tr>
<tr>
<td>Temporal</td>
<td>Discrete</td>
<td>TEColorBar</td>
<td>&lt;none&gt;</td>
</tr>
</tbody>
</table>
<br>
The format of the entry is shown in the following table, where
"we" is the weather element name:<br>
<br>
<table nosave="" border="1" cols="3" width="100%">
<tbody>
<tr>
<td>
<center><b>Editor Type</b></center>
</td>
<td>
<center><b>Visual Mode</b></center>
</td>
<td>
<center><b>Entry Format</b></center>
</td>
</tr>
<tr>
<td>Spatial</td>
<td>Image</td>
<td>we_spatialImageType</td>
</tr>
<tr>
<td>Spatial</td>
<td>Graphic</td>
<td>we_spatialGraphicType</td>
</tr>
<tr>
<td>Temporal</td>
<td>Image</td>
<td>we_temporalImageType</td>
</tr>
<tr>
<td>Temporal</td>
<td>Graphic</td>
<td>we_temporalGraphicType</td>
</tr>
</tbody>
</table>
<br>
If not defined in this configuration file, the GFE software
defaults to the following visualizations:<br>
<br>
<table nosave="" border="1" cols="4" width="100%">
<tbody>
<tr>
<td>
<center><b>Editor Type</b></center>
</td>
<td>
<center><b>Data Type</b></center>
</td>
<td>
<center><b>Image Mode Defaults</b></center>
</td>
<td>
<center><b>Graphic Mode Defaults</b></center>
</td>
</tr>
<tr>
<td>Spatial</td>
<td>Scalar</td>
<td>Image</td>
<td>Contour</td>
</tr>
<tr>
<td>Spatial</td>
<td>Vector</td>
<td>Image, WindBarb</td>
<td>WindBarb</td>
</tr>
<tr>
<td>Spatial</td>
<td>Weather</td>
<td>Image</td>
<td>BoundedArea</td>
</tr>
<tr>
<td>Spatial</td>
<td>Discrete</td>
<td>Image</td>
<td>BoundedArea</td>
</tr>
<tr>
<td>Temporal</td>
<td>Scalar</td>
<td>TEColorBar</td>
<td>TimeBar</td>
</tr>
<tr>
<td>Temporal</td>
<td>Vector</td>
<td>TEColorBar, WindBarb</td>
<td>TimeBar, WindBarb</td>
</tr>
<tr>
<td>Temporal</td>
<td>Weather</td>
<td>TEColorBar</td>
<td>&lt;none&gt;</td>
</tr>
<tr>
<td>Temporal</td>
<td>Discrete</td>
<td>TEColorBar</td>
<td>&lt;none&gt;</td>
</tr>
</tbody>
</table>
For example, the weather parameter may be viewed as a bounded
area and an image. For the image type, you may choose both image and
bounded
area. For the graphic type, you may choose only bounded area. By
default
if not specified, the graphic types for the spatial editor are contour,
wind barb, and bounded area for scalar, vector, and weather data. The
image
types for the spatial editor are image, image and wind barb, and image
for the scalar, vector, and weather data. For the temporal editor, the
graphic types are time bar, wind barb, and time bar and the image types
are color bar, color bar and wind barb, and color bar. Format is:
parmName_editorImageType
= [ types ] or parmName_editorGraphicType = [ types ] where 'editor' is
replaced with spatial or temporal.
<p><b><tt>Wind_spatialGraphicType = ["WindArrow"].</tt></b>
<br>
<b><tt>Wx_spatialImageType = [ "Image", "BoundedArea" ]</tt></b> <br>
</p>
<p>&nbsp;
</p>
<h4><a name="BoundedAreaLabelBoundaryVisibility"></a><font size="+1">Bounded
Area Label/Boundary Visibility</font></h4>
The user may turn on/off the boundary and the text labels for the
boundary
area visual.&nbsp; The default value is both are on.&nbsp; Allowable
values
are yes and no, or 1 and 0.
<p><b><tt>BoundedArea_Labels = yes</tt></b>
<br>
<b><tt>BoundedArea_Boundary = yes</tt></b> <br>
</p>
<p>&nbsp;
</p>
<h4><a name="WindBarbandWindArrowDefaultSizes"></a><font size="+1">Wind
Barb
and Wind Arrow Default Sizes</font></h4>
The default wind barb and wind arrow sizes may be specified in the GFE
configuration file. If not specified, they default to 60 pixels in
length.
The user may specify the default overall, or may specify the size for
each
weather element.
<p><b><tt>WindArrowDefaultSize = 60</tt></b>
<br>
<b><tt>WindBarbDefaultSize = 60<br>
<br>
</tt></b></p>
<p>The entry format for a particular weather element definition of
arrow
or barb size is parmName_windArrowDefaultSize and
parmName_windBarbDefaultSize.&nbsp;
For non-surface based weather elements, the format is
parmName_level_windBarbDefaultSize.
</p>
<p><b><tt>Wind_windArrowDefaultSize = 60</tt></b>
<br>
<b><tt>Wind_windBarbDefaultSize = 60</tt></b> <br>
</p>
<p>&nbsp;
</p>
<h4><a name="WindArrowScaling"></a><font size="+1">Wind/Swell Arrow Scaling</font></h4>
The length of the wind/swell arrows is proportional to the percentage of the
magnitude to the maximum allowable magnitude. The user may specify
whether
this is a linear or a logarithmic formula for each vector weather
element.
The format of these entries is parmName_arrowScaling.&nbsp; (For
non-surface
based elements, the format is parmName_level_arrowScaling.)&nbsp; The
value
given must be greater than 0.&nbsp; Values greater than 1 will result
in
an almost linear assignment of magnitudes to length.&nbsp; Values
approaching
zero will result in an emphasis of the values near the weather
element's
minimum possible value.&nbsp; If 0.00 is specified for the entry, or
the
entry is omitted, then linear scaling of magnitude to distance is used.
<p>The following table illustrates the percent of the maximum length of
the arrow that is used for the first 50% of the weather element's range.</p>
<table nosave="" border="1" cols="2" width="300">
<tbody>
<tr nosave="">
<td nosave="">
<center><b>Factor Value</b></center>
</td>
<td>
<center><b>Percent of the maximum distance used for a 50% of the
maximum
possible value.</b></center>
</td>
</tr>
<tr>
<td>
<center>1.0</center>
</td>
<td>
<center>58%</center>
</td>
</tr>
<tr>
<td>
<center>0.5</center>
</td>
<td>
<center>62%</center>
</td>
</tr>
<tr>
<td>
<center>0.1</center>
</td>
<td>
<center>75%</center>
</td>
</tr>
<tr>
<td>
<center>0.05</center>
</td>
<td>
<center>78%</center>
</td>
</tr>
<tr>
<td>
<center>0.01</center>
</td>
<td>
<center>85%</center>
</td>
</tr>
</tbody>
</table>
&nbsp;
<br>
For example, if Wind ranges from 0 to 50 knots and the arrow maximum
size is 100 pixels, then a wind of 25 knots will appear 85 pixels in
length
if the factor value is 0.01.
<br>
&nbsp;
<p><b><tt>Wind_arrowScaling = 0.03<br>
Swell_arrowScaling = 0.001<br>
Swell2_arrowScaling = 0.001</tt></b> <br>
</p>
<p>&nbsp;
</p>
<h4><a name="SampleFormatsforVectorData"></a><font size="+1">Sample
Formats for
Vector Data</font></h4>
The sample format for vector data may be adjusted to one of four
formats.&nbsp;
The format affects the samples on the spatial and temporal editors, the
color bar pick-up value on the spatial editor, and the set value dialog
for vector.
<table nosave="" border="1" width="100%">
<tbody>
<tr>
<td>
<center><b>Format</b></center>
</td>
<td>
<center><b>Description</b></center>
</td>
<td>
<center><b>Example</b></center>
</td>
</tr>
<tr>
<td>ddff</td>
<td>Direction is indicated by a 2-digit number and ranges from
01-36.&nbsp;
00 is reserved for calm winds.&nbsp; The magnitude is truncated to the
nearest unit value and displayed.&nbsp;</td>
<td>0000 for calm, 3645 for wind from the North at 45.</td>
</tr>
<tr>
<td>d/f</td>
<td>Direction is indicated in degrees with up to three digits
(0-359).&nbsp;
The magnitude is rounded to the precision value of the weather
element.&nbsp;</td>
<td>0/0 for calm, 45/10.5 for NE wind at 10.5.</td>
</tr>
<tr>
<td>8pt</td>
<td>Direction is indicated by a compass direction (N, NE, E, SE,
S, SW,
W, NE).&nbsp; Magnitude is rounded to the precision value of the
weather
element.</td>
<td>"calm" for calm, NE5 for NE wind at 5.</td>
</tr>
<tr>
<td>16pt</td>
<td>Direction is indicated by a compass direction (N, NNE, NE,
ENE, E,
ESE, SE, SSE, S, SSW, SE, WSW, W, NNW, NW, NNW).&nbsp; Magnitude is
rounded
to the precision value of the weather element.</td>
<td>"calm" for calm, NNE15 for a NNE wind at 15.</td>
</tr>
</tbody>
</table>
The user may specify an overall format which applies to all
vector weather elements, or may specify a specific format for an
individual
vector weather element.
<br>
&nbsp;
<p>The user may specify the default sample format for vector weather
elements.
If not specified, then the format is "ddff". The user may specify a
format
for all vector elements, or can specify the format for a particular
weather
element.&nbsp; The four possible formats are "ddff", "8pt", "16pt", and
"d/f". The configuration entry for the default sample format for all
vector
elements is WindFormat = "type".&nbsp; The entry format to define the
format
for a specific entry is parmName_windFormat = "type".&nbsp; For
non-surface
based elements, the format is parmName_level_windFormat.
</p>
<p><b><tt>WindFormat = "ddff"</tt></b>
<br>
<b><tt>Swell_windFormat = "8pt"<br>
<br>
</tt></b></p>
<h4>
<a name="DefaultValues"></a><font size="+1">Default Values (for Create
From Scratch)</font></h4>
The default values for SCALAR, VECTOR, WEATHER, and DISCRETE may be
specified on a per-weather element basis. By default, the SCALAR has
the weather element's minimum value, the VECTOR element has a magnitude
and direction of 0, the WEATHER element has &lt;NoWx&gt;, and DISCRETE
has
the first defined discrete key. This default may be changed through
the configuration file using a format of wename_defaultValue for
SCALAR,
WEATHER, and DISCRETE, and wename_magDefaultValue and
wename_dirDefaultValue
for VECTOR. For non-surface based elements, the format is changed with
the wename being replaced with the weatherElementName_levelName.
<p>The SCALAR and VECTOR values are floats; the WEATHER and DISCRETE
values
are strings, as shown in the following examples, which are listed in
SCALAR, VECTOR, WEATHER, and DISCRETE order:
</p>
<p><b><tt>T_defaultValue = 32.0</tt></b>
<br>
<b><tt>Wx_defaultValue =
"&lt;NoCov&gt;:&lt;NoWx&gt;:&lt;NoInten&gt;:&lt;NoVis&gt;:"<br>
Wind_dirDefaultValue = 90.0</tt></b>
<br>
</p>
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